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Class: ArrowVectorField

Defined in: mobjects/graphing/VectorField.ts:360

ArrowVectorField - Vector field visualization using arrows

Displays a grid of arrows representing the vector field, where:

  • Arrow position indicates the sample point
  • Arrow direction indicates the vector direction
  • Arrow length indicates the vector magnitude (unless normalized)
  • Arrow color can indicate magnitude or use a custom function

Example

// Create a rotation field
const rotationField = new ArrowVectorField({
func: (x, y) => [-y, x],
xRange: [-3, 3, 0.5],
yRange: [-3, 3, 0.5],
color: '#00ff00'
});

// Create a field with magnitude-based coloring
const gradientField = new ArrowVectorField({
func: (x, y) => [Math.sin(y), Math.cos(x)],
color: (mag) => mag > 0.5 ? '#ff0000' : '#0000ff'
});

Extends

Constructors

Constructor

new ArrowVectorField(options): ArrowVectorField

Defined in: mobjects/graphing/VectorField.ts:365

Parameters

options

ArrowVectorFieldOptions

Returns

ArrowVectorField

Overrides

VectorField.constructor

Properties

__savedMobjectState

__savedMobjectState: unknown = null

Defined in: core/Mobject.ts:121

JSON-serializable saved state (used by restoreState()).

Inherited from

VectorField.__savedMobjectState


_color

protected _color: string = '#ffffff'

Defined in: core/Mobject.ts:84

Inherited from

VectorField._color


_colorFunc

protected _colorFunc: ColorFunction

Defined in: mobjects/graphing/VectorField.ts:143

Inherited from

VectorField._colorFunc


_dirty

_dirty: boolean = true

Defined in: core/Mobject.ts:113

THREE backing object needs re-sync from this node's transform/state.

Inv

this._dirty || child._dirty === false // a clean node has a clean subtree

This invariant is what makes the early-return in _syncToThree() and the root-sync in _syncWorldMatrices() correct. It holds because _markDirty() always propagates upward. Marking a node dirty WITHOUT marking its ancestors (e.g. reverting _markDirty to self-only) silently breaks it: a clean ancestor will short-circuit the sync and never reach the dirty descendant, leaving stale world coordinates (issue #251).

Inherited from

VectorField._dirty


_disableChildZLayering

protected _disableChildZLayering: boolean = false

Defined in: core/Mobject.ts:99

When true, children skip the 2D z-layering offset in _syncToThree.

Inherited from

VectorField._disableChildZLayering


_func

protected _func: VectorFunction

Defined in: mobjects/graphing/VectorField.ts:139

Inherited from

VectorField._func


_isVMobject

_isVMobject: boolean = false

Defined in: core/Mobject.ts:114

Inherited from

VectorField._isVMobject


_lengthScale

protected _lengthScale: number

Defined in: mobjects/graphing/VectorField.ts:142

Inherited from

VectorField._lengthScale


_maxArrowLength

protected _maxArrowLength: number

Defined in: mobjects/graphing/VectorField.ts:362


_maxMagnitude

protected _maxMagnitude: number

Defined in: mobjects/graphing/VectorField.ts:145

Inherited from

VectorField._maxMagnitude


_minMagnitude

protected _minMagnitude: number

Defined in: mobjects/graphing/VectorField.ts:144

Inherited from

VectorField._minMagnitude


_normalizeArrows

protected _normalizeArrows: boolean

Defined in: mobjects/graphing/VectorField.ts:363


_opacity

protected _opacity: number

Defined in: mobjects/graphing/VectorField.ts:147

Inherited from

VectorField._opacity


_strokeWidth

protected _strokeWidth: number

Defined in: mobjects/graphing/VectorField.ts:146

Inherited from

VectorField._strokeWidth


_style

protected _style: MobjectStyle

Defined in: core/Mobject.ts:100

Inherited from

VectorField._style


_threeObject

_threeObject: Object3D<Object3DEventMap> = null

Defined in: core/Mobject.ts:101

Inherited from

VectorField._threeObject


_tipLength

protected _tipLength: number

Defined in: mobjects/graphing/VectorField.ts:361


_xRange

protected _xRange: [number, number, number]

Defined in: mobjects/graphing/VectorField.ts:140

Inherited from

VectorField._xRange


_yRange

protected _yRange: [number, number, number]

Defined in: mobjects/graphing/VectorField.ts:141

Inherited from

VectorField._yRange


children

children: Mobject[] = []

Defined in: core/Mobject.ts:79

Inherited from

VectorField.children


createdAtBeginning

createdAtBeginning: boolean = false

Defined in: core/Mobject.ts:83

Inherited from

VectorField.createdAtBeginning


fillOpacity

fillOpacity: number = 0

Defined in: core/Mobject.ts:97

Inherited from

VectorField.fillOpacity


id

readonly id: string

Defined in: core/Mobject.ts:77

Inherited from

VectorField.id


parent

parent: Mobject = null

Defined in: core/Mobject.ts:78

Inherited from

VectorField.parent


position

position: Vector3

Defined in: core/Mobject.ts:80

Inherited from

VectorField.position


rotation

rotation: Euler

Defined in: core/Mobject.ts:81

Inherited from

VectorField.rotation


savedState

savedState: Mobject = null

Defined in: core/Mobject.ts:117

Saved mobject copy (used by Restore animation). Set by saveState().

Inherited from

VectorField.savedState


scaleVector

scaleVector: Vector3

Defined in: core/Mobject.ts:82

Inherited from

VectorField.scaleVector


strokeWidth

strokeWidth: number = 4

Defined in: core/Mobject.ts:96

Inherited from

VectorField.strokeWidth


targetCopy

targetCopy: Mobject = null

Defined in: core/Mobject.ts:119

Target copy used by generateTarget() / MoveToTarget animation.

Inherited from

VectorField.targetCopy

Accessors

animate

Get Signature

get animate(): AnimateProxy

Defined in: core/Mobject.ts:789

Returns an AnimateProxy that records method calls. Pass the proxy to scene.play() to animate from the current state to the state after all recorded calls are applied.

Example
scene.play(circle.animate.shift([2, 0, 0]));
scene.play(circle.animate.setColor('#ff0000').scale(2));
Returns

AnimateProxy

Inherited from

VectorField.animate


color

Get Signature

get color(): string

Defined in: core/Mobject.ts:85

Returns

string

Set Signature

set color(value): void

Defined in: core/Mobject.ts:88

Parameters
value

string

Returns

void

Inherited from

VectorField.color


fillColor

Get Signature

get fillColor(): string

Defined in: core/Mobject.ts:210

Returns

string

Set Signature

set fillColor(color): void

Defined in: core/Mobject.ts:214

Parameters
color

string

Returns

void

Inherited from

VectorField.fillColor


isDirty

Get Signature

get isDirty(): boolean

Defined in: core/Mobject.ts:935

Returns

boolean

Inherited from

VectorField.isDirty


length

Get Signature

get length(): number

Defined in: core/Group.ts:214

Get the number of mobjects in this group.

Returns

number

Inherited from

VectorField.length


opacity

Get Signature

get opacity(): number

Defined in: core/Mobject.ts:140

Returns

number

Set Signature

set opacity(value): void

Defined in: core/Mobject.ts:144

Parameters
value

number

Returns

void

Inherited from

VectorField.opacity


strokeColor

Get Signature

get strokeColor(): string

Defined in: core/Mobject.ts:221

Returns

string

Set Signature

set strokeColor(color): void

Defined in: core/Mobject.ts:225

Parameters
color

string

Returns

void

Inherited from

VectorField.strokeColor


style

Get Signature

get style(): MobjectStyle

Defined in: core/Mobject.ts:148

Returns

MobjectStyle

Inherited from

VectorField.style


submobjects

Get Signature

get submobjects(): Mobject[]

Defined in: core/Mobject.ts:162

Returns

Mobject[]

Inherited from

VectorField.submobjects

Methods

_applyFunctionAboutPoint()

protected _applyFunctionAboutPoint(_fn, _aboutPoint): void

Defined in: core/Mobject.ts:1063

Per-node hook called by applyFunctionAboutPoint.

Parameters

_fn

(pts) => number[][]

_aboutPoint

number[]

Returns

void

Pre

fn(pts).length === pts.length

Post

getPoints()[i] === fn(old.getPoints())[i]

Note

no-op in base Mobject; override in subclasses with own points

Inherited from

VectorField._applyFunctionAboutPoint


_createThreeObject()

protected _createThreeObject(): Object3D

Defined in: core/Group.ts:183

Create the Three.js backing object for this Group. A group is simply a THREE.Group that contains children.

Returns

Object3D

Inherited from

VectorField._createThreeObject


_evaluateVector()

protected _evaluateVector(x, y): [number, number]

Defined in: mobjects/graphing/VectorField.ts:207

Evaluate the vector function at a point

Parameters

x

number

X coordinate

y

number

Y coordinate

Returns

[number, number]

Vector [vx, vy] with magnitude constraints applied

Inherited from

VectorField._evaluateVector


_flattenAsContainer()

protected _flattenAsContainer(worldMatrix): this

Defined in: core/Mobject.ts:848

Flatten a node whose geometry is fully described by its children (or which has no own geometry): recurse into children, then reset own transform to identity. The transform is not lost — it was folded into the descendants via the composed worldMatrix.

Parameters

worldMatrix

Matrix4

Returns

this

Inherited from

VectorField._flattenAsContainer


_flattenAsMesh()

protected _flattenAsMesh(worldMatrix): this

Defined in: core/Mobject.ts:863

Flatten a Three.js-mesh node that cannot bake geometry into points: absolutize by setting the local transform equal to worldMatrix, so it renders correctly once its (now identity) ancestors collapse. A mesh is a flattening barrier — its descendants stay relative to it.

Parameters

worldMatrix

Matrix4

Returns

this

Inherited from

VectorField._flattenAsMesh


_generateGridPoints()

protected _generateGridPoints(): [number, number][]

Defined in: mobjects/graphing/VectorField.ts:187

Generate grid sample points

Returns

[number, number][]

Array of [x, y] coordinates

Inherited from

VectorField._generateGridPoints


_getBoundingBox()

_getBoundingBox(): object

Defined in: core/Mobject.ts:742

Returns

object

depth

depth: number

height

height: number

width

width: number

Deprecated

Use getBoundingBox() instead.

Inherited from

VectorField._getBoundingBox


_getColor()

protected _getColor(x, y, vx, vy): string

Defined in: mobjects/graphing/VectorField.ts:233

Get the color for a vector at a point

Parameters

x

number

X coordinate

y

number

Y coordinate

vx

number

Vector X component

vy

number

Vector Y component

Returns

string

CSS color string

Inherited from

VectorField._getColor


_getEdgeInDirection()

_getEdgeInDirection(direction): Vector3Tuple

Defined in: core/Mobject.ts:729

Parameters

direction

Vector3Tuple

Returns

Vector3Tuple

World-space edge position (center + half-bounding-box offset).

Inherited from

VectorField._getEdgeInDirection


_localToWorld()

protected _localToWorld(p): Vector3Tuple

Defined in: core/Mobject.ts:387

LOCAL point -> WORLD (the frame this node's points live in; this node's own transform IS applied).

Parameters

p

Vector3Tuple

Returns

Vector3Tuple

Post

result === this._worldMatrix() * p

Inherited from

VectorField._localToWorld


_magnitude()

protected _magnitude(vx, vy): number

Defined in: mobjects/graphing/VectorField.ts:241

Calculate the magnitude of a vector

Parameters

vx

number

vy

number

Returns

number

Inherited from

VectorField._magnitude


_markDirty()

_markDirty(): void

Defined in: core/Mobject.ts:920

Mark this node's render/transform state stale and propagate the flag to the root. World-space geometry of any node depends on its ancestors' transforms, so a change anywhere must invalidate the whole ancestor chain; the invariant "a clean node has a clean subtree" then lets _syncToThree()/root-sync skip untouched branches safely.

Returns

void

Post

this._dirty && (this.parent => this.parent._dirty)

Inherited from

VectorField._markDirty


_markDirtyUpward()

_markDirtyUpward(): void

Defined in: core/Mobject.ts:931

Alias for _markDirty. Retained as the single override point for subclasses (e.g. VMobject) that must also invalidate baked geometry when a mutation propagates upward; transform-only changes call _markDirty() directly.

Returns

void

Inherited from

VectorField._markDirtyUpward


_normalizeChildrenInto()

protected _normalizeChildrenInto(worldMatrix): void

Defined in: core/Mobject.ts:836

Recurse normalizeTransform into children, composing each child's own matrix onto worldMatrix so every descendant flattens into the same frame.

Parameters

worldMatrix

Matrix4

Returns

void

Inherited from

VectorField._normalizeChildrenInto


_ownMatrix()

_ownMatrix(): Matrix4

Defined in: core/Mobject.ts:969

This node's transform matrix in isolation — position, rotation, and scale composed together, with no ancestor contribution.

Returns

Matrix4

Post

this.parent === null => this._computeWorldMatrix() === this._computeOwnMatrix()

Post

this.parent !== null => this._computeWorldMatrix() === this.parent._computeWorldMatrix() * this._computeOwnMatrix()

Inherited from

VectorField._ownMatrix


_regenerate()

protected _regenerate(): void

Defined in: mobjects/graphing/VectorField.ts:438

Regenerate the vector field

Returns

void

Overrides

VectorField._regenerate


_root()

_root(): Mobject

Defined in: core/Mobject.ts:940

The topmost ancestor (the node with no parent).

Returns

Mobject

Inherited from

VectorField._root


_rotateAboutParentLocalPoint()

protected _rotateAboutParentLocalPoint(angle, axis, pivotLocal): void

Defined in: core/Mobject.ts:356

Rotate about a pivot expressed in this node's PARENT-local frame (the same frame as this.position). No world-space conversion is done.

Parameters

angle

number

axis

Vector3Tuple

pivotLocal

Vector3Tuple

Returns

void

Pre

pivotLocal is in the same frame as this.position (parent-local)

Post

the parent-local pivot point is fixed; this.position rotates about it

Post

this.rotation === old.rotation composed with the requested rotation

Inherited from

VectorField._rotateAboutParentLocalPoint


_syncMaterialToThree()

protected _syncMaterialToThree(): void

Defined in: core/Mobject.ts:892

Returns

void

Inherited from

VectorField._syncMaterialToThree


_syncToThree()

_syncToThree(): void

Defined in: core/Mobject.ts:870

Returns

void

Inherited from

VectorField._syncToThree


_syncWorldMatrices()

_syncWorldMatrices(): Object3D

Defined in: core/Mobject.ts:661

Refresh the THREE world matrices so a geometry query reads current transforms, and return the backing object. World coordinates depend on every ancestor's transform, so we sync from the root (the dirty invariant — see _markDirty — lets the recursion skip clean subtrees). _syncToThree only copies locals onto the THREE objects; setFromObject won't walk up to refresh matrixWorld, so we flush ancestors (true) and descendants (true) here. Shared by getBounds() and getBoundingBox() so both stay consistent.

Returns

Object3D

Pre

!this.isEmpty()

Post

result.min <= result.max component-wise

Inherited from

VectorField._syncWorldMatrices


_worldMatrix()

_worldMatrix(): Matrix4

Defined in: core/Mobject.ts:974

Returns

Matrix4

Inherited from

VectorField._worldMatrix


_worldToLocal()

protected _worldToLocal(p): Vector3Tuple

Defined in: core/Mobject.ts:397

WORLD point -> this node's LOCAL frame. Inverse of _localToWorld.

Parameters

p

Vector3Tuple

Returns

Vector3Tuple

Post

result === this._worldMatrix().invert() * p

Inherited from

VectorField._worldToLocal


[iterator]()

[iterator](): Iterator<Mobject>

Defined in: core/Group.ts:230

Iterate over all mobjects in the group.

Returns

Iterator<Mobject>

Inherited from

VectorField.[iterator]


add()

add(mobject): this

Defined in: core/Group.ts:38

Add a mobject to this group.

Parameters

mobject

Mobject

Mobject to add

Returns

this

this for chaining

Inherited from

VectorField.add


addUpdater()

addUpdater(updater, callOnAdd): this

Defined in: core/Mobject.ts:1010

Parameters

updater

UpdaterFunction

callOnAdd

boolean = false

Returns

this

Inherited from

VectorField.addUpdater


alignTo()

alignTo(target, direction): this

Defined in: core/Mobject.ts:713

Parameters

target

Mobject | Vector3Tuple

direction

Vector3Tuple

Returns

this

Inherited from

VectorField.alignTo


applyFunction()

applyFunction(fn, options?): this

Defined in: core/Mobject.ts:1068

Parameters

fn

(point) => number[]

options?
aboutEdge?

Vector3Tuple

aboutPoint?

Vector3Tuple

Returns

this

Inherited from

VectorField.applyFunction


applyFunctionAboutPoint()

applyFunctionAboutPoint(fn, aboutPoint): this

Defined in: core/Mobject.ts:1047

Apply a function to every descendant's world-space points, about a given point. Recurses the family and delegates to _applyFunctionAboutPoint on each node.

Parameters

fn

(pts) => number[][]

aboutPoint

number[] = ...

Returns

this

Pre

fn(pts).length === pts.length

Post

m.getPoints()[i] === old.m.getPoints().map(p => fn([p - aboutPoint]) + aboutPoint)[i] // for every descendant m

Inherited from

VectorField.applyFunctionAboutPoint


applyMatrix()

applyMatrix(matrix, options?): this

Defined in: core/Mobject.ts:1076

Parameters

matrix

number[][]

options?
aboutEdge?

Vector3Tuple

aboutPoint?

Vector3Tuple

Returns

this

Inherited from

VectorField.applyMatrix


applyToFamily()

applyToFamily(func): this

Defined in: core/Mobject.ts:998

Parameters

func

(mobject) => void

Returns

this

Inherited from

VectorField.applyToFamily


become()

become(other): this

Defined in: core/Mobject.ts:592

Parameters

other

Mobject

Returns

this

Inherited from

VectorField.become


center()

center(): this

Defined in: core/Mobject.ts:772

Returns

this

Inherited from

VectorField.center


clear()

clear(): this

Defined in: core/Group.ts:80

Remove all children from this group.

Returns

this

this for chaining

Inherited from

VectorField.clear


clearUpdaters()

clearUpdaters(): this

Defined in: core/Mobject.ts:1022

Returns

this

Inherited from

VectorField.clearUpdaters


copy()

copy(): ArrowVectorField

Defined in: mobjects/graphing/VectorField.ts:475

Create a copy of this Group.

Returns

ArrowVectorField

Overrides

VectorField.copy


disableChildZLayering()

disableChildZLayering(): this

Defined in: core/Mobject.ts:905

Disable the 2D draw-order z-layering offset (idx * 0.01 per non-first child, applied in _syncToThree) for this node and its whole subtree.

The offset is a flat-2D hack that fakes paint order by nudging later siblings toward the camera. Under a 3D perspective camera with real depth sorting it instead corrupts geometry: a group's children drift along world-z proportionally to their index (issue #465). ThreeDScene calls this on every added mobject so 3D scenes opt out. Because the offset is gated on the parent's flag, setting it on a container also covers children added later.

Returns

this

Inherited from

VectorField.disableChildZLayering


dispose()

dispose(): void

Defined in: core/Mobject.ts:1117

Returns

void

Inherited from

VectorField.dispose


filter()

filter(fn): Group

Defined in: core/Group.ts:258

Filter mobjects in the group.

Parameters

fn

(mobject, index) => boolean

Filter predicate

Returns

Group

New Group with filtered mobjects

Inherited from

VectorField.filter


flip()

flip(axis, options?): this

Defined in: core/Mobject.ts:403

Parameters

axis

Vector3Tuple = ...

options?
aboutEdge?

Vector3Tuple

aboutPoint?

Vector3Tuple

Returns

this

Inherited from

VectorField.flip


forEach()

forEach(fn): this

Defined in: core/Group.ts:239

Apply a function to each mobject in the group.

Parameters

fn

(mobject, index) => void

Function to apply

Returns

this

this for chaining

Inherited from

VectorField.forEach


generateTarget()

generateTarget(): Mobject

Defined in: core/Mobject.ts:1091

Returns

Mobject

Inherited from

VectorField.generateTarget


get()

get(index): Mobject

Defined in: core/Group.ts:223

Get a mobject by index.

Parameters

index

number

Index of the mobject

Returns

Mobject

The mobject at the given index, or undefined

Inherited from

VectorField.get


getBottom()

getBottom(): Vector3Tuple

Defined in: core/Mobject.ts:751

Returns

Vector3Tuple

Inherited from

VectorField.getBottom


getBoundingBox()

getBoundingBox(): object

Defined in: core/Mobject.ts:732

Returns

object

depth

depth: number

height

height: number

width

width: number

Inherited from

VectorField.getBoundingBox


getBounds()

getBounds(): object

Defined in: core/Mobject.ts:679

World-space axis-aligned bounding box.

Uses Box3.setFromObject() via the Three.js subtree. This works for all standard geometry types without a renderer. VMobject overrides this with point math because Line2's LineGeometry is incompatible with Box3.setFromObject() — see PointBounds.ts for the full explanation.

Returns

object

max

max: object

max.x

x: number

max.y

y: number

max.z

z: number

min

min: object

min.x

x: number

min.y

y: number

min.z

z: number

Pre

!this.isEmpty()

Post

result.min <= result.max component-wise

Inherited from

VectorField.getBounds


getCenter()

getCenter(): Vector3Tuple

Defined in: core/Group.ts:101

World-space center as the midpoint of the union of all children's bounding boxes.

Each child computes its own bounding box via getBounds(), which routes to the correct strategy automatically: VMobjects use point math, all other types use Box3.setFromObject(). See PointBounds.ts for the full explanation.

Returns

Vector3Tuple

Throws

this.isEmpty() — an empty group has no geometry, so no center.

Post

!this.isEmpty() => result[i] === (worldBbox.min[i] + worldBbox.max[i]) / 2

Inherited from

VectorField.getCenter


getDisplayMeshes()

getDisplayMeshes(): Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>[]

Defined in: core/Group.ts:198

Returns

Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>[]

Inherited from

VectorField.getDisplayMeshes


getDisplayMeshLength()

getDisplayMeshLength(): number

Defined in: core/Group.ts:194

Number of visible display meshes this mobject contributes when rendered. Used for Transform eligibility checks without forcing Three.js object creation.

Returns

number

Inherited from

VectorField.getDisplayMeshLength


getEdge()

getEdge(direction): Vector3Tuple

Defined in: core/Mobject.ts:745

Parameters

direction

Vector3Tuple

Returns

Vector3Tuple

Inherited from

VectorField.getEdge


getFamily()

getFamily(): Mobject[]

Defined in: core/Mobject.ts:1004

Returns

Mobject[]

Inherited from

VectorField.getFamily


getFunction()

getFunction(): VectorFunction

Defined in: mobjects/graphing/VectorField.ts:248

Get the vector function

Returns

VectorFunction

Inherited from

VectorField.getFunction


getHeight()

getHeight(): number

Defined in: core/Mobject.ts:738

Returns

number

Inherited from

VectorField.getHeight


getLeft()

getLeft(): Vector3Tuple

Defined in: core/Mobject.ts:754

Returns

Vector3Tuple

Inherited from

VectorField.getLeft


getLengthScale()

getLengthScale(): number

Defined in: mobjects/graphing/VectorField.ts:288

Get the length scale factor

Returns

number

Inherited from

VectorField.getLengthScale


getLocalCenter()

getLocalCenter(): Vector3Tuple

Defined in: core/Mobject.ts:643

Get center in this mobject's parent coordinate frame.

Includes this node's own local transform, excludes ancestor transforms.

Returns

Vector3Tuple

Post

this.parent === null => result === this.getCenter()

Post

this.parent !== null => result === parent._computeWorldMatrix().invert() * this.getCenter()

Inherited from

VectorField.getLocalCenter


getMaxArrowLength()

getMaxArrowLength(): number

Defined in: mobjects/graphing/VectorField.ts:471

Get the maximum arrow length

Returns

number


getNormalizeArrows()

getNormalizeArrows(): boolean

Defined in: mobjects/graphing/VectorField.ts:455

Get whether arrows are normalized

Returns

boolean


getRight()

getRight(): Vector3Tuple

Defined in: core/Mobject.ts:757

Returns

Vector3Tuple

Inherited from

VectorField.getRight


getThreeObject()

getThreeObject(): Object3D

Defined in: core/Mobject.ts:944

Returns

Object3D

Inherited from

VectorField.getThreeObject


getTop()

getTop(): Vector3Tuple

Defined in: core/Mobject.ts:748

Returns

Vector3Tuple

Inherited from

VectorField.getTop


getUpdaters()

getUpdaters(): UpdaterFunction[]

Defined in: core/Mobject.ts:1029

Returns

UpdaterFunction[]

Inherited from

VectorField.getUpdaters


getWidth()

getWidth(): number

Defined in: core/Mobject.ts:735

Returns

number

Inherited from

VectorField.getWidth


getXRange()

getXRange(): [number, number, number]

Defined in: mobjects/graphing/VectorField.ts:265

Get the X range

Returns

[number, number, number]

Inherited from

VectorField.getXRange


getYRange()

getYRange(): [number, number, number]

Defined in: mobjects/graphing/VectorField.ts:272

Get the Y range

Returns

[number, number, number]

Inherited from

VectorField.getYRange


hasUpdaters()

hasUpdaters(): boolean

Defined in: core/Mobject.ts:1026

Returns

boolean

Inherited from

VectorField.hasUpdaters


interpolateFunction()

interpolateFunction(func, alpha): this

Defined in: mobjects/graphing/VectorField.ts:306

Update the vector field for animation purposes Allows smooth updates to the vector function

Parameters

func

VectorFunction

New vector function

alpha

number

Interpolation factor (0-1)

Returns

this

Inherited from

VectorField.interpolateFunction


isEmpty()

isEmpty(): boolean

Defined in: core/Group.ts:87

Whether this mobject has no renderable geometry. Base default is conservative: non-empty unless specialized subclasses decide otherwise.

Returns

boolean

Inherited from

VectorField.isEmpty


isTransformNormalized()

isTransformNormalized(): boolean

Defined in: core/Mobject.ts:517

Check if this mobject's transform is normalized (rotation=0, scale=1).

Returns

boolean

Post

result === (rotation.x==0 && rotation.y==0 && rotation.z==0 && scaleVector===[1,1,1])

Inherited from

VectorField.isTransformNormalized


map()

map<T>(fn): T[]

Defined in: core/Group.ts:249

Map over all mobjects in the group.

Type Parameters

T

T

Parameters

fn

(mobject, index) => T

Mapping function

Returns

T[]

Array of mapped values

Inherited from

VectorField.map


moveTo()

moveTo(target, alignedEdge?): this

Defined in: core/Mobject.ts:256

Move to target position in world space.

Computes the delta from the current world-space center, converts it into this node's parent-local frame (the frame shift()/position live in), and applies it so the world-space center lands on the target. The parent-local conversion is what makes this correct when the node is parented under a scaled/rotated parent — a raw world delta fed to shift() would be scaled/rotated by the parent. For an unparented node the conversion is the identity, so behavior is unchanged.

Parameters

target

Mobject | Vector3Tuple

alignedEdge?

Vector3Tuple

Returns

this

Post

result world center === target (within the parent's representable frame)

Pre

!this.isEmpty() if needed (e.g., VGroup).

Inherited from

VectorField.moveTo


moveToAligned()

moveToAligned(target, alignedEdge?): this

Defined in: core/Mobject.ts:723

Parameters

target

Mobject | Vector3Tuple

alignedEdge?

Vector3Tuple

Returns

this

Inherited from

VectorField.moveToAligned


nextTo()

nextTo(target, direction, buff): this

Defined in: core/Mobject.ts:696

Parameters

target

Mobject | Vector3Tuple

direction

Vector3Tuple = RIGHT

buff

number = 0.25

Returns

this

Inherited from

VectorField.nextTo


normalizeTransform()

normalizeTransform(worldMatrix): this

Defined in: core/Group.ts:14

Flatten this mobject's transform into its canonical, absolute representation.

Bakes worldMatrix into the node's own geometry, recurses so every descendant is expressed in the same frame, then resets the local transform to identity. Called with no argument it seeds with this node's OWN matrix, so bake-then-reset preserves world appearance whether or not the node has ancestors — the ancestors keep their transforms and still apply. The recursion (and a detached-clone caller) passes an explicit accumulated matrix.

Implemented per family rather than via a hook so the compiler forces every geometry-owning subclass to declare how it flattens: containers reset to identity (geometry lives in children), point-based mobjects bake worldMatrix into their points, and Three.js meshes — which cannot bake into points — absolutize their local transform instead (see _flattenAsMesh).

Parameters

worldMatrix

Matrix4 = ...

Returns

this

Post

old.getPoints()[i] === this.getPoints()[i] // world geometry preserved, every descendant

Post

this._computeOwnMatrix() === Identity // container/point nodes; meshes: own === worldMatrix

Inherited from

VectorField.normalizeTransform


prepareForNonlinearTransform()

prepareForNonlinearTransform(numPieces): this

Defined in: core/Mobject.ts:1084

Parameters

numPieces

number = 50

Returns

this

Inherited from

VectorField.prepareForNonlinearTransform


remove()

remove(mobject): this

Defined in: core/Group.ts:63

Remove a mobject from this group.

Parameters

mobject

Mobject

Mobject to remove

Returns

this

this for chaining

Inherited from

VectorField.remove


removeUpdater()

removeUpdater(updater): this

Defined in: core/Mobject.ts:1016

Parameters

updater

UpdaterFunction

Returns

this

Inherited from

VectorField.removeUpdater


replace()

replace(target, stretch): this

Defined in: core/Mobject.ts:597

Parameters

target

Mobject

stretch

boolean = false

Returns

this

Inherited from

VectorField.replace


restoreState()

restoreState(): boolean

Defined in: core/Mobject.ts:1101

Returns

boolean

Inherited from

VectorField.restoreState


rotate()

rotate(angle, axisOrOptions?): this

Defined in: core/Mobject.ts:306

Rotate the mobject by angle around an axis. Accepts aboutPoint or aboutEdge to specify the rotation center.

Parameters

angle

number

axisOrOptions?

Vector3Tuple | AxisOrOptions

Returns

this

Inherited from

VectorField.rotate


rotateAboutOrigin()

rotateAboutOrigin(angle, axis): this

Defined in: core/Mobject.ts:344

Parameters

angle

number

axis

Vector3Tuple = ...

Returns

this

Inherited from

VectorField.rotateAboutOrigin


saveState()

saveState(): this

Defined in: core/Mobject.ts:1096

Returns

this

Inherited from

VectorField.saveState


scale()

scale(factor, options?): this

Defined in: core/Mobject.ts:429

Parameters

factor

number | Vector3Tuple

options?
aboutEdge?

Vector3Tuple

aboutPoint?

Vector3Tuple

Returns

this

Inherited from

VectorField.scale


setColor()

setColor(color): this

Defined in: core/Group.ts:132

Set the color of all children.

Parameters

color

string

CSS color string

Returns

this

this for chaining

Inherited from

VectorField.setColor


setFill()

setFill(color?, opacity?): this

Defined in: core/Mobject.ts:204

Parameters

color?

string

opacity?

number

Returns

this

Inherited from

VectorField.setFill


setFillOpacity()

setFillOpacity(opacity): this

Defined in: core/Group.ts:171

Set the fill opacity of all children.

Parameters

opacity

number

Fill opacity (0-1)

Returns

this

this for chaining

Inherited from

VectorField.setFillOpacity


setFunction()

setFunction(func): this

Defined in: mobjects/graphing/VectorField.ts:256

Set a new vector function and regenerate the field

Parameters

func

VectorFunction

New vector function

Returns

this

Inherited from

VectorField.setFunction


setLengthScale()

setLengthScale(scale): this

Defined in: mobjects/graphing/VectorField.ts:279

Set the length scale factor

Parameters

scale

number

Returns

this

Inherited from

VectorField.setLengthScale


setMaxArrowLength()

setMaxArrowLength(length): this

Defined in: mobjects/graphing/VectorField.ts:462

Set the maximum arrow length

Parameters

length

number

Returns

this


setNormalizeArrows()

setNormalizeArrows(normalize): this

Defined in: mobjects/graphing/VectorField.ts:446

Set whether arrows should be normalized

Parameters

normalize

boolean

Returns

this


setStrokeOpacity()

setStrokeOpacity(opacity): this

Defined in: core/Group.ts:145

Set the stroke opacity of all children.

Parameters

opacity

number

Opacity value (0-1)

Returns

this

this for chaining

Inherited from

VectorField.setStrokeOpacity


setStrokeWidth()

setStrokeWidth(width): this

Defined in: core/Group.ts:158

Set the stroke width of all children.

Parameters

width

number

Stroke width in pixels

Returns

this

this for chaining

Inherited from

VectorField.setStrokeWidth


setStyle()

setStyle(style): this

Defined in: core/Mobject.ts:152

Parameters

style

Partial<MobjectStyle>

Returns

this

Inherited from

VectorField.setStyle


setX()

setX(x): this

Defined in: core/Mobject.ts:760

Parameters

x

number

Returns

this

Inherited from

VectorField.setX


setY()

setY(y): this

Defined in: core/Mobject.ts:764

Parameters

y

number

Returns

this

Inherited from

VectorField.setY


setZ()

setZ(z): this

Defined in: core/Mobject.ts:768

Parameters

z

number

Returns

this

Inherited from

VectorField.setZ


shift()

shift(delta): this

Defined in: core/Mobject.ts:234

Parameters

delta

Vector3Tuple

Returns

this

Inherited from

VectorField.shift


stretch()

stretch(factor, dim, options?): this

Defined in: core/Mobject.ts:461

Parameters

factor

number

dim

number

options?
aboutEdge?

Vector3Tuple

aboutPoint?

Vector3Tuple

Returns

this

Inherited from

VectorField.stretch


toCorner()

toCorner(direction, buff, frameDimensions?): this

Defined in: core/Mobject.ts:801

Parameters

direction

Vector3Tuple = ...

buff

number = 0.5

frameDimensions?

[number, number]

Returns

this

Inherited from

VectorField.toCorner


toEdge()

toEdge(direction, buff, frameDimensions?): this

Defined in: core/Mobject.ts:796

Parameters

direction

Vector3Tuple

buff

number = 0.5

frameDimensions?

[number, number]

Returns

this

Inherited from

VectorField.toEdge


update()

update(dt): void

Defined in: core/Mobject.ts:1033

Parameters

dt

number

Returns

void

Inherited from

VectorField.update