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Class: DiceFace

Defined in: mobjects/probability/DiceFace.ts:100

DiceFace - A square with dots arranged like a standard die face (1-6).

Creates a visual representation of a single die face with configurable size, dot color, background color, and corner radius. The dots (pips) follow the standard Western die layout.

Example

// Create a die face showing 5
const face = new DiceFace({ value: 5 });

// Create a smaller red die face showing 3
const redDie = new DiceFace({
value: 3,
size: 1,
backgroundColor: '#CC0000',
dotColor: WHITE,
});

// Show all six faces in a row
const dice = new VGroup();
for (let i = 1; i <= 6; i++) {
dice.add(new DiceFace({ value: i }));
}
dice.arrange(RIGHT, 0.3);

Extends

Constructors

Constructor

new DiceFace(options): DiceFace

Defined in: mobjects/probability/DiceFace.ts:117

Parameters

options

DiceFaceOptions = {}

Returns

DiceFace

Overrides

VGroup.constructor

Properties

__savedMobjectState

__savedMobjectState: unknown = null

Defined in: core/Mobject.ts:82

JSON-serializable saved state (used by restoreState()).

Inherited from

VGroup.__savedMobjectState


_color

protected _color: string = '#ffffff'

Defined in: core/Mobject.ts:57

Inherited from

VGroup._color


_dirty

_dirty: boolean = true

Defined in: core/Mobject.ts:75

Inherited from

VGroup._dirty


_disableChildZLayering

protected _disableChildZLayering: boolean = false

Defined in: core/Mobject.ts:72

When true, children skip the 2D z-layering offset in _syncToThree.

Inherited from

VGroup._disableChildZLayering


_fillMaterial

protected _fillMaterial: MeshBasicMaterial = null

Defined in: core/VMobjectRendering.ts:39

Three.js fill material

Inherited from

VGroup._fillMaterial


_geometryDirty

protected _geometryDirty: boolean = true

Defined in: core/VMobjectRendering.ts:42

Whether geometry needs rebuild (separate from material dirty)

Inherited from

VGroup._geometryDirty


_opacity

protected _opacity: number = 1

Defined in: core/Mobject.ts:68

Inherited from

VGroup._opacity


_points3D

protected _points3D: number[][] = []

Defined in: core/VMobject.ts:38

Array of cubic Bezier control points in 3D. Each point is [x, y, z]. Stored as: [anchor1, handle1, handle2, anchor2, handle3, handle4, anchor3, ...]

Inherited from

VGroup._points3D


_sceneFrameWidth

_sceneFrameWidth: number = null

Defined in: core/VMobjectRendering.ts:78

Inherited from

VGroup._sceneFrameWidth


_sceneRendererHeight

_sceneRendererHeight: number = null

Defined in: core/VMobjectRendering.ts:77

Inherited from

VGroup._sceneRendererHeight


_sceneRendererWidth

_sceneRendererWidth: number = null

Defined in: core/VMobjectRendering.ts:76

Per-instance renderer context (set by Scene when VMobject is added). When non-null these override the class-level statics so that multiple Scene instances do not corrupt each other's stroke-width calculations.

Inherited from

VGroup._sceneRendererWidth


_strokeMaterial

protected _strokeMaterial: LineMaterial = null

Defined in: core/VMobjectRendering.ts:36

Three.js stroke material (Line2 LineMaterial for thick strokes)

Inherited from

VGroup._strokeMaterial


_style

protected _style: MobjectStyle

Defined in: core/Mobject.ts:73

Inherited from

VGroup._style


_threeObject

_threeObject: Object3D<Object3DEventMap> = null

Defined in: core/Mobject.ts:74

Inherited from

VGroup._threeObject


_visiblePointCount

protected _visiblePointCount: number = null

Defined in: core/VMobject.ts:41

Number of points visible (for Create animation)

Inherited from

VGroup._visiblePointCount


children

children: Mobject[] = []

Defined in: core/Mobject.ts:52

Inherited from

VGroup.children


createdAtBeginning

createdAtBeginning: boolean = false

Defined in: core/Mobject.ts:56

Inherited from

VGroup.createdAtBeginning


fillOpacity

fillOpacity: number = 0

Defined in: core/Mobject.ts:70

Inherited from

VGroup.fillOpacity


id

readonly id: string

Defined in: core/Mobject.ts:50

Inherited from

VGroup.id


parent

parent: Mobject = null

Defined in: core/Mobject.ts:51

Inherited from

VGroup.parent


position

position: Vector3

Defined in: core/Mobject.ts:53

Inherited from

VGroup.position


rotation

rotation: Euler

Defined in: core/Mobject.ts:54

Inherited from

VGroup.rotation


savedState

savedState: Mobject = null

Defined in: core/Mobject.ts:78

Saved mobject copy (used by Restore animation). Set by saveState().

Inherited from

VGroup.savedState


scaleVector

scaleVector: Vector3

Defined in: core/Mobject.ts:55

Inherited from

VGroup.scaleVector


strokeWidth

strokeWidth: number = 4

Defined in: core/Mobject.ts:69

Inherited from

VGroup.strokeWidth


targetCopy

targetCopy: Mobject = null

Defined in: core/Mobject.ts:80

Target copy used by generateTarget() / MoveToTarget animation.

Inherited from

VGroup.targetCopy


useStrokeMesh

useStrokeMesh: boolean = false

Defined in: core/VMobjectRendering.ts:146

When true, render stroke as a mesh ring with miter-joined corners instead of Line2 for closed paths.

Inherited from

VGroup.useStrokeMesh


_frameWidth

static _frameWidth: number = 14

Defined in: core/VMobjectRendering.ts:69

Camera frame width in world units (set by Scene, for stroke width conversion)

Inherited from

VGroup._frameWidth


_rendererHeight

static _rendererHeight: number = 450

Defined in: core/VMobjectRendering.ts:66

Inherited from

VGroup._rendererHeight


_rendererWidth

static _rendererWidth: number = 800

Defined in: core/VMobjectRendering.ts:65

Renderer resolution for LineMaterial (set by Scene)

Inherited from

VGroup._rendererWidth


useShaderCurves

static useShaderCurves: boolean = false

Defined in: core/VMobjectRendering.ts:131

When true, VMobjects use GPU Bezier SDF shaders for stroke rendering instead of the default Line2/LineMaterial approach.

Inherited from

VGroup.useShaderCurves

Accessors

color

Get Signature

get color(): string

Defined in: core/Mobject.ts:58

Returns

string

Set Signature

set color(value): void

Defined in: core/Mobject.ts:61

Parameters
value

string

Returns

void

Inherited from

VGroup.color


fillColor

Get Signature

get fillColor(): string

Defined in: core/Mobject.ts:171

Returns

string

Set Signature

set fillColor(color): void

Defined in: core/Mobject.ts:175

Parameters
color

string

Returns

void

Inherited from

VGroup.fillColor


isDirty

Get Signature

get isDirty(): boolean

Defined in: core/Mobject.ts:448

Returns

boolean

Inherited from

VGroup.isDirty


length

Get Signature

get length(): number

Defined in: core/VGroup.ts:478

Get the number of vmobjects in this group.

Returns

number

Inherited from

VGroup.length


numPoints

Get Signature

get numPoints(): number

Defined in: core/VMobject.ts:108

Get the number of points

Returns

number

Inherited from

VGroup.numPoints


opacity

Get Signature

get opacity(): number

Defined in: core/Mobject.ts:101

Returns

number

Set Signature

set opacity(value): void

Defined in: core/Mobject.ts:105

Parameters
value

number

Returns

void

Inherited from

VGroup.opacity


points

Get Signature

get points(): Point[]

Defined in: core/VGroup.ts:531

Get all points from the VGroup as a flat array (override VMobject). Returns combined points from all children.

Returns

Point[]

Inherited from

VGroup.points


shaderCurves

Get Signature

get shaderCurves(): boolean

Defined in: core/VMobjectRendering.ts:168

Check whether this instance should use shader-based Bezier curve rendering.

Returns

boolean

Set Signature

set shaderCurves(value): void

Defined in: core/VMobjectRendering.ts:173

Enable or disable shader-based Bezier rendering for this instance.

Parameters
value

boolean

Returns

void

Inherited from

VGroup.shaderCurves


style

Get Signature

get style(): MobjectStyle

Defined in: core/Mobject.ts:109

Returns

MobjectStyle

Inherited from

VGroup.style


submobjects

Get Signature

get submobjects(): Mobject[]

Defined in: core/Mobject.ts:123

Returns

Mobject[]

Inherited from

VGroup.submobjects


visiblePointCount

Get Signature

get visiblePointCount(): number

Defined in: core/VMobject.ts:115

Get the number of visible points (for Create animation)

Returns

number

Set Signature

set visiblePointCount(count): void

Defined in: core/VMobject.ts:122

Set the number of visible points (for Create animation)

Parameters
count

number

Returns

void

Inherited from

VGroup.visiblePointCount

Methods

_buildEarcutFillGeometry()

protected _buildEarcutFillGeometry(points3D): BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>

Defined in: core/VMobjectRendering.ts:204

Parameters

points3D

number[][]

Returns

BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>

Inherited from

VGroup._buildEarcutFillGeometry


_createCopy()

protected _createCopy(): VMobject

Defined in: mobjects/probability/DiceFace.ts:282

Create a copy of this DiceFace.

Returns

VMobject

Overrides

VGroup._createCopy


_createThreeObject()

protected _createThreeObject(): Object3D

Defined in: core/VGroup.ts:456

Create the Three.js backing object for this VGroup. A VGroup is simply a THREE.Group that contains children.

Returns

Object3D

Inherited from

VGroup._createThreeObject


_disposeRenderingResources()

protected _disposeRenderingResources(): void

Defined in: core/VMobjectRendering.ts:613

Returns

void

Inherited from

VGroup._disposeRenderingResources


_getBoundingBox()

_getBoundingBox(): object

Defined in: core/Mobject.ts:367

Returns

object

depth

depth: number

height

height: number

width

width: number

Deprecated

Use getBoundingBox() instead.

Inherited from

VGroup._getBoundingBox


_getEdgeInDirection()

_getEdgeInDirection(direction): Vector3Tuple

Defined in: core/Mobject.ts:360

Parameters

direction

Vector3Tuple

Returns

Vector3Tuple

Inherited from

VGroup._getEdgeInDirection


_interpolatePointList3D()

protected _interpolatePointList3D(points, targetCount): number[][]

Defined in: core/VMobject.ts:448

Interpolate a 3D point list to have a specific number of points.

Parameters

points

number[][]

targetCount

number

Returns

number[][]

Inherited from

VGroup._interpolatePointList3D


_markDirty()

_markDirty(): void

Defined in: core/Mobject.ts:438

Returns

void

Inherited from

VGroup._markDirty


_markDirtyUpward()

_markDirtyUpward(): void

Defined in: core/Mobject.ts:442

Returns

void

Inherited from

VGroup._markDirtyUpward


_pointsToCurvePath()

protected _pointsToCurvePath(): CurvePath<Vector3>

Defined in: core/VMobjectRendering.ts:200

Returns

CurvePath<Vector3>

Inherited from

VGroup._pointsToCurvePath


_pointsToShape()

protected _pointsToShape(): Shape

Defined in: core/VMobjectRendering.ts:196

Returns

Shape

Inherited from

VGroup._pointsToShape


_setSceneContext()

_setSceneContext(rendererWidth, rendererHeight, frameWidth): void

Defined in: core/VMobjectRendering.ts:109

Set per-instance scene context for multi-scene support. Called by Scene when a VMobject is added or the scene is resized.

Parameters

rendererWidth

number

rendererHeight

number

frameWidth

number

Returns

void

Inherited from

VGroup._setSceneContext


_syncMaterialToThree()

protected _syncMaterialToThree(): void

Defined in: core/VMobjectRendering.ts:555

Returns

void

Inherited from

VGroup._syncMaterialToThree


_syncToThree()

_syncToThree(): void

Defined in: core/Mobject.ts:416

Returns

void

Inherited from

VGroup._syncToThree


_updateGeometry()

protected _updateGeometry(group): void

Defined in: core/VMobjectRendering.ts:245

Update the geometry within the Three.js group.

Parameters

group

Group

Returns

void

Inherited from

VGroup._updateGeometry


[iterator]()

[iterator](): Iterator<VMobject>

Defined in: core/VGroup.ts:494

Iterate over all vmobjects in the group.

Returns

Iterator<VMobject>

Inherited from

VGroup.[iterator]


add()

add(...mobjects): this

Defined in: core/VGroup.ts:56

Add mobjects to this group (override from Mobject).

Parameters

mobjects

...Mobject[]

Mobjects to add

Returns

this

this for chaining

Inherited from

VGroup.add


addPoints()

addPoints(...points): this

Defined in: core/VMobject.ts:168

Add points to this VMobject using 2D Point objects

Parameters

points

...Point[]

Returns

this

Inherited from

VGroup.addPoints


addPointsAsCorners()

addPointsAsCorners(corners): this

Defined in: core/VMobject.ts:223

Add straight line segments from the last point to each corner. Each corner creates a new cubic Bezier segment with linear handles. Matches Manim's add_points_as_corners.

Parameters

corners

number[][]

Array of [x, y, z] corner points to connect to

Returns

this

this for chaining

Inherited from

VGroup.addPointsAsCorners


addUpdater()

addUpdater(updater, callOnAdd): this

Defined in: core/Mobject.ts:474

Parameters

updater

UpdaterFunction

callOnAdd

boolean = false

Returns

this

Inherited from

VGroup.addUpdater


addVMobjects()

addVMobjects(...vmobjects): this

Defined in: core/VGroup.ts:38

Add VMobjects to this group. Accepts VMobjects or arrays of VMobjects.

Parameters

vmobjects

...(VMobject | VMobject[])[]

VMobjects to add

Returns

this

this for chaining

Inherited from

VGroup.addVMobjects


alignPoints()

alignPoints(target): void

Defined in: core/VMobject.ts:322

Align points between this VMobject and a target so they have the same count, consistent winding, and optimal rotation for smooth morphing.

Parameters

target

VMobject

The target VMobject to align with

Returns

void

Inherited from

VGroup.alignPoints


alignTo()

alignTo(target, direction): this

Defined in: core/Mobject.ts:345

Parameters

target

Mobject | Vector3Tuple

direction

Vector3Tuple

Returns

this

Inherited from

VGroup.alignTo


applyFunction()

applyFunction(fn): this

Defined in: core/Mobject.ts:504

Parameters

fn

(point) => number[]

Returns

this

Inherited from

VGroup.applyFunction


applyToFamily()

applyToFamily(func): this

Defined in: core/Mobject.ts:462

Parameters

func

(mobject) => void

Returns

this

Inherited from

VGroup.applyToFamily


arrange()

arrange(direction, buff, center): this

Defined in: core/VGroup.ts:356

Arrange children in a row or column with specified spacing.

Parameters

direction

Vector3Tuple = RIGHT

Direction to arrange (e.g., RIGHT for row, DOWN for column)

buff

number = 0.25

Buffer/spacing between children, default 0.25

center

boolean = true

Whether to center the arrangement at the group's position, default true

Returns

this

this for chaining

Inherited from

VGroup.arrange


arrangeInGrid()

arrangeInGrid(rows?, cols?, buffX?, buffY?): this

Defined in: core/VGroup.ts:387

Arrange children in a grid layout.

Parameters

rows?

number

Number of rows (if not specified, auto-calculated)

cols?

number

Number of columns (if not specified, auto-calculated)

buffX?

number = 0.25

Horizontal buffer between elements, default 0.25

buffY?

number = 0.25

Vertical buffer between elements, default 0.25

Returns

this

this for chaining

Inherited from

VGroup.arrangeInGrid


become()

become(other): this

Defined in: core/Mobject.ts:294

Parameters

other

Mobject

Returns

this

Inherited from

VGroup.become


center()

center(): this

Defined in: core/Mobject.ts:397

Returns

this

Inherited from

VGroup.center


clearPoints()

clearPoints(): this

Defined in: core/VMobject.ts:257

Clear all points

Returns

this

Inherited from

VGroup.clearPoints


clearUpdaters()

clearUpdaters(): this

Defined in: core/Mobject.ts:486

Returns

this

Inherited from

VGroup.clearUpdaters


copy()

copy(): VMobject

Defined in: core/VMobject.ts:496

Create a copy of this VMobject. Subclasses override _createCopy() to produce an instance of the right concrete type (Circle, Square, etc.), but those constructors typically regenerate points from their own parameters (radius, sideLength, ...). After a Transform animation has morphed the point data, the regenerated points no longer match the actual visual state. We therefore always overwrite the clone's _points3D with the source's current data.

Returns

VMobject

Inherited from

VGroup.copy


dispose()

dispose(): void

Defined in: core/VMobject.ts:616

Clean up Three.js resources

Returns

void

Inherited from

VGroup.dispose


filter()

filter(fn): VGroup

Defined in: core/VGroup.ts:522

Filter vmobjects in the group.

Parameters

fn

(vmobject, index) => boolean

Filter predicate

Returns

VGroup

New VGroup with filtered vmobjects

Inherited from

VGroup.filter


flip()

flip(axis): this

Defined in: core/Mobject.ts:225

Parameters

axis

Vector3Tuple = ...

Returns

this

Inherited from

VGroup.flip


forEach()

forEach(fn): this

Defined in: core/VGroup.ts:503

Apply a function to each vmobject in the group.

Parameters

fn

(vmobject, index) => void

Function to apply

Returns

this

this for chaining

Inherited from

VGroup.forEach


generateTarget()

generateTarget(): Mobject

Defined in: core/Mobject.ts:516

Returns

Mobject

Inherited from

VGroup.generateTarget


get()

get(index): VMobject

Defined in: core/VGroup.ts:487

Get a vmobject by index.

Parameters

index

number

Index of the vmobject

Returns

VMobject

The vmobject at the given index, or undefined

Inherited from

VGroup.get


getBackground()

getBackground(): RoundedRectangle

Defined in: mobjects/probability/DiceFace.ts:222

Get the background rectangle.

Returns

RoundedRectangle


getBackgroundColor()

getBackgroundColor(): string

Defined in: mobjects/probability/DiceFace.ts:263

Get the background color.

Returns

string


getBottom()

getBottom(): Vector3Tuple

Defined in: core/Mobject.ts:376

Returns

Vector3Tuple

Inherited from

VGroup.getBottom


getBoundingBox()

getBoundingBox(): object

Defined in: core/Mobject.ts:363

Returns

object

depth

depth: number

height

height: number

width

width: number

Inherited from

VGroup.getBoundingBox


getBounds()

getBounds(): object

Defined in: core/Mobject.ts:310

Returns

object

max

max: object

max.x

x: number

max.y

y: number

max.z

z: number

min

min: object

min.x

x: number

min.y

y: number

min.z

z: number

Inherited from

VGroup.getBounds


getCenter()

getCenter(): Vector3Tuple

Defined in: core/VGroup.ts:137

Get the center of the group (average of all children centers).

Returns

Vector3Tuple

Center position as [x, y, z]

Inherited from

VGroup.getCenter


getCombinedPoints()

getCombinedPoints(): number[][]

Defined in: core/VGroup.ts:442

Get combined path points from all children.

Returns

number[][]

Combined array of points from all children

Inherited from

VGroup.getCombinedPoints


getDotColor()

getDotColor(): string

Defined in: mobjects/probability/DiceFace.ts:243

Get the dot color.

Returns

string


getDots()

getDots(): Dot[]

Defined in: mobjects/probability/DiceFace.ts:229

Get all the dot mobjects.

Returns

Dot[]


getEdge()

getEdge(direction): Vector3Tuple

Defined in: core/Mobject.ts:370

Parameters

direction

Vector3Tuple

Returns

Vector3Tuple

Inherited from

VGroup.getEdge


getFamily()

getFamily(): Mobject[]

Defined in: core/Mobject.ts:468

Returns

Mobject[]

Inherited from

VGroup.getFamily


getLeft()

getLeft(): Vector3Tuple

Defined in: core/Mobject.ts:379

Returns

Vector3Tuple

Inherited from

VGroup.getLeft


getPoints()

getPoints(): number[][]

Defined in: core/VGroup.ts:544

Get all 3D points from the VGroup.

Returns

number[][]

Inherited from

VGroup.getPoints


getRight()

getRight(): Vector3Tuple

Defined in: core/Mobject.ts:382

Returns

Vector3Tuple

Inherited from

VGroup.getRight


getSize()

getSize(): number

Defined in: mobjects/probability/DiceFace.ts:236

Get the size (side length) of the die face.

Returns

number


getThreeObject()

getThreeObject(): Object3D

Defined in: core/Mobject.ts:452

Returns

Object3D

Inherited from

VGroup.getThreeObject


getTop()

getTop(): Vector3Tuple

Defined in: core/Mobject.ts:373

Returns

Vector3Tuple

Inherited from

VGroup.getTop


getUnitVector()

getUnitVector(): Vector3Tuple

Defined in: core/VMobject.ts:524

Get the unit vector from the first to the last point of this VMobject, accounting for the object's current rotation transform.

Returns

Vector3Tuple

Inherited from

VGroup.getUnitVector


getUpdaters()

getUpdaters(): UpdaterFunction[]

Defined in: core/Mobject.ts:493

Returns

UpdaterFunction[]

Inherited from

VGroup.getUpdaters


getValue()

getValue(): number

Defined in: mobjects/probability/DiceFace.ts:193

Get the face value (1-6).

Returns

number


getVisiblePointCount()

getVisiblePointCount(): number

Defined in: core/VMobject.ts:157

Get the visible point count (null means all points visible).

Returns

number

Inherited from

VGroup.getVisiblePointCount


getVisiblePoints()

getVisiblePoints(): Point[]

Defined in: core/VMobject.ts:131

Get points that should be visible (for rendering) as 2D Points

Returns

Point[]

Inherited from

VGroup.getVisiblePoints


getVisiblePoints3D()

getVisiblePoints3D(): number[][]

Defined in: core/VMobject.ts:139

Get points that should be visible (for rendering) as 3D arrays

Returns

number[][]

Inherited from

VGroup.getVisiblePoints3D


hasUpdaters()

hasUpdaters(): boolean

Defined in: core/Mobject.ts:490

Returns

boolean

Inherited from

VGroup.hasUpdaters


interpolate()

interpolate(target, alpha): this

Defined in: core/VMobject.ts:275

Interpolate this VMobject towards a target VMobject

Parameters

target

VMobject

The target VMobject to interpolate towards

alpha

number

Progress from 0 (this) to 1 (target)

Returns

this

this for chaining

Inherited from

VGroup.interpolate


map()

map<T>(fn): T[]

Defined in: core/VGroup.ts:513

Map over all vmobjects in the group.

Type Parameters

T

T

Parameters

fn

(vmobject, index) => T

Mapping function

Returns

T[]

Array of mapped values

Inherited from

VGroup.map


markGeometryDirty()

markGeometryDirty(): void

Defined in: core/VMobjectRendering.ts:180

Mark geometry as needing rebuild on next render.

Returns

void

Inherited from

VGroup.markGeometryDirty


moveTo()

moveTo(target, alignedEdge?): this

Defined in: core/VGroup.ts:181

Move the group center to the given point, or align with another Mobject.

Parameters

target

Target position [x, y, z] or Mobject to align with

Mobject | Vector3Tuple

alignedEdge?

Vector3Tuple

Optional edge direction to align (e.g., UL aligns upper-left edges)

Returns

this

this for chaining

Inherited from

VGroup.moveTo


moveToAligned()

moveToAligned(target, alignedEdge?): this

Defined in: core/Mobject.ts:355

Parameters

target

Mobject | Vector3Tuple

alignedEdge?

Vector3Tuple

Returns

this

Inherited from

VGroup.moveToAligned


nextTo()

nextTo(target, direction, buff): this

Defined in: core/Mobject.ts:328

Parameters

target

Mobject | Vector3Tuple

direction

Vector3Tuple = RIGHT

buff

number = 0.25

Returns

this

Inherited from

VGroup.nextTo


prepareForNonlinearTransform()

prepareForNonlinearTransform(numPieces): this

Defined in: core/Mobject.ts:509

Parameters

numPieces

number = 50

Returns

this

Inherited from

VGroup.prepareForNonlinearTransform


remove()

remove(...mobjects): this

Defined in: core/VGroup.ts:117

Remove mobjects from this group (override from Mobject).

Parameters

mobjects

...Mobject[]

Mobjects to remove

Returns

this

this for chaining

Inherited from

VGroup.remove


removeUpdater()

removeUpdater(updater): this

Defined in: core/Mobject.ts:480

Parameters

updater

UpdaterFunction

Returns

this

Inherited from

VGroup.removeUpdater


removeVMobjects()

removeVMobjects(...vmobjects): this

Defined in: core/VGroup.ts:96

Remove VMobjects from this group.

Parameters

vmobjects

...VMobject[]

VMobjects to remove

Returns

this

this for chaining

Inherited from

VGroup.removeVMobjects


replace()

replace(target, stretch): this

Defined in: core/Mobject.ts:299

Parameters

target

Mobject

stretch

boolean = false

Returns

this

Inherited from

VGroup.replace


restoreState()

restoreState(): boolean

Defined in: core/Mobject.ts:526

Returns

boolean

Inherited from

VGroup.restoreState


rotate()

rotate(angle, axis): this

Defined in: core/VGroup.ts:211

Rotate all children around an axis.

Parameters

angle

number

Rotation angle in radians

axis

Vector3Tuple = ...

Axis of rotation [x, y, z], defaults to Z axis

Returns

this

this for chaining

Inherited from

VGroup.rotate


rotateAboutOrigin()

rotateAboutOrigin(angle, axis): this

Defined in: core/Mobject.ts:221

Parameters

angle

number

axis

Vector3Tuple = ...

Returns

this

Inherited from

VGroup.rotateAboutOrigin


saveState()

saveState(): this

Defined in: core/Mobject.ts:521

Returns

this

Inherited from

VGroup.saveState


scale()

scale(factor): this

Defined in: core/VGroup.ts:231

Scale all children about the group's center. Each child's size is scaled, and their positions are repositioned relative to the group center — matching Manim Python behavior. Does not change the group's own scaleVector.

Parameters

factor

Scale factor (number for uniform, tuple for non-uniform)

number | Vector3Tuple

Returns

this

this for chaining

Inherited from

VGroup.scale


setBackgroundColor()

setBackgroundColor(color): this

Defined in: mobjects/probability/DiceFace.ts:272

Set the background color.

Parameters

color

string

CSS color string

Returns

this

this for chaining


setColor()

setColor(color): this

Defined in: core/VGroup.ts:257

Set the color of all children.

Parameters

color

string

CSS color string

Returns

this

this for chaining

Inherited from

VGroup.setColor


setDotColor()

setDotColor(color): this

Defined in: mobjects/probability/DiceFace.ts:252

Set the dot color for all pips.

Parameters

color

string

CSS color string

Returns

this

this for chaining


setFill()

setFill(color?, opacity?): this

Defined in: core/VGroup.ts:311

Set the fill color of all children.

Parameters

color?

string

CSS color string

opacity?

number

Returns

this

this for chaining

Inherited from

VGroup.setFill


setFillOpacity()

setFillOpacity(opacity): this

Defined in: core/VGroup.ts:296

Set the fill opacity of all children.

Parameters

opacity

number

Fill opacity (0-1)

Returns

this

this for chaining

Inherited from

VGroup.setFillOpacity


setOpacity()

setOpacity(opacity): this

Defined in: core/VGroup.ts:270

Set the opacity of all children.

Parameters

opacity

number

Opacity value (0-1)

Returns

this

this for chaining

Inherited from

VGroup.setOpacity


setPoints()

setPoints(points): this

Defined in: core/VMobject.ts:68

Set the points defining this VMobject. Accepts either Point[] ({x, y} objects) or number[][] ([x, y, z] arrays).

Parameters

points

Array of points in either format

number[][] | Point[]

Returns

this

this for chaining

Inherited from

VGroup.setPoints


setPoints3D()

setPoints3D(points): this

Defined in: core/VMobject.ts:93

Set the points defining this VMobject using 3D arrays (alias for setPoints with number[][])

Parameters

points

number[][]

Array of [x, y, z] control points for cubic Bezier curves

Returns

this

this for chaining

Inherited from

VGroup.setPoints3D


setPointsAsCorners()

setPointsAsCorners(corners): this

Defined in: core/VMobject.ts:182

Set the points to form straight line segments between corner points. Each pair of consecutive corners becomes a cubic Bezier with linear handles. Matches Manim's set_points_as_corners.

Parameters

corners

number[][]

Array of [x, y, z] corner points

Returns

this

this for chaining

Inherited from

VGroup.setPointsAsCorners


setStroke()

setStroke(color?, width?, opacity?): this

Defined in: core/VGroup.ts:332

Set the stroke of all children.

Parameters

color?

string

CSS color string

width?

number

Stroke width in pixels

opacity?

number

Stroke opacity (0-1)

Returns

this

this for chaining

Inherited from

VGroup.setStroke


setStrokeWidth()

setStrokeWidth(width): this

Defined in: core/VGroup.ts:283

Set the stroke width of all children.

Parameters

width

number

Stroke width in pixels

Returns

this

this for chaining

Inherited from

VGroup.setStrokeWidth


setStyle()

setStyle(style): this

Defined in: core/Mobject.ts:113

Parameters

style

Partial<MobjectStyle>

Returns

this

Inherited from

VGroup.setStyle


setValue()

setValue(value): this

Defined in: mobjects/probability/DiceFace.ts:202

Set the face value, recreating the dots.

Parameters

value

number

New face value (1-6)

Returns

this

this for chaining


setVisiblePointCount()

setVisiblePointCount(count): void

Defined in: core/VMobject.ts:148

Set visible point count for progressive creation animations. Use null to show all points.

Parameters

count

number

Returns

void

Inherited from

VGroup.setVisiblePointCount


setX()

setX(x): this

Defined in: core/Mobject.ts:385

Parameters

x

number

Returns

this

Inherited from

VGroup.setX


setY()

setY(y): this

Defined in: core/Mobject.ts:389

Parameters

y

number

Returns

this

Inherited from

VGroup.setY


setZ()

setZ(z): this

Defined in: core/Mobject.ts:393

Parameters

z

number

Returns

this

Inherited from

VGroup.setZ


shift()

shift(delta): this

Defined in: core/VGroup.ts:167

Shift all children by the given delta. Only shifts children's internal positions, not the group's own position, to avoid double-counting in THREE.js hierarchy.

Parameters

delta

Vector3Tuple

Translation vector [x, y, z]

Returns

this

this for chaining

Inherited from

VGroup.shift


toCorner()

toCorner(direction, buff, frameDimensions?): this

Defined in: core/Mobject.ts:406

Parameters

direction

Vector3Tuple = ...

buff

number = 0.5

frameDimensions?

[number, number]

Returns

this

Inherited from

VGroup.toCorner


toEdge()

toEdge(direction, buff, frameDimensions?): this

Defined in: core/Mobject.ts:401

Parameters

direction

Vector3Tuple

buff

number = 0.5

frameDimensions?

[number, number]

Returns

this

Inherited from

VGroup.toEdge


update()

update(dt): void

Defined in: core/Mobject.ts:497

Parameters

dt

number

Returns

void

Inherited from

VGroup.update


_toLinewidth()

static _toLinewidth(this, strokeWidth): number

Defined in: core/VMobjectRendering.ts:123

Convert Manim-compatible strokeWidth to LineMaterial linewidth in pixels. Python Manim uses cairo_line_width_multiple=0.01, so: linewidth_px = strokeWidth * 0.01 * (rendererWidth / frameWidth)

NOTE: This static method uses class-level statics. For multi-scene correctness, internal code should use the instance method _computeLinewidth().

Parameters

this

typeof VMobjectRendering

strokeWidth

number

Returns

number

Inherited from

VGroup._toLinewidth