Class: Mobject2D
Defined in: mobjects/point/Mobject2D.ts:74
Mobject2D - 2D point distribution in a rectangular plane
Points are distributed within a rectangular region. Supports grid distribution (evenly spaced rows and columns) or random distribution within the bounds.
Example
// Create a 10x10 grid of points
const grid = new Mobject2D({
center: [0, 0, 0],
width: 4,
height: 4,
numPointsX: 10,
numPointsY: 10,
distribution: 'grid',
});
// Create random points in a region
const randomCloud = new Mobject2D({
center: [0, 0, 0],
width: 3,
height: 2,
numPointsX: 100, // total points for random
distribution: 'random',
color: '#ff00ff',
});
// Use density instead of explicit counts
const densePlane = new Mobject2D({
width: 2,
height: 2,
density: 5, // 5 points per unit (grid) or 5 per unit area (random)
distribution: 'grid',
});
Extends
Constructors
Constructor
new Mobject2D(
options):Mobject2D
Defined in: mobjects/point/Mobject2D.ts:83
Parameters
options
Mobject2DOptions = {}
Returns
Mobject2D
Overrides
Properties
__savedMobjectState
__savedMobjectState:
unknown=null
Defined in: core/Mobject.ts:121
JSON-serializable saved state (used by restoreState()).
Inherited from
_center2D
protected_center2D:Vector3Tuple
Defined in: mobjects/point/Mobject2D.ts:75
_color
protected_color:string='#ffffff'
Defined in: core/Mobject.ts:84
Inherited from
_density?
protectedoptional_density:number
Defined in: mobjects/point/Mobject2D.ts:80
_dirty
_dirty:
boolean=true
Defined in: core/Mobject.ts:113
THREE backing object needs re-sync from this node's transform/state.
Inv
this._dirty || child._dirty === false // a clean node has a clean subtree
This invariant is what makes the early-return in _syncToThree() and the root-sync in _syncWorldMatrices() correct. It holds because _markDirty() always propagates upward. Marking a node dirty WITHOUT marking its ancestors (e.g. reverting _markDirty to self-only) silently breaks it: a clean ancestor will short-circuit the sync and never reach the dirty descendant, leaving stale world coordinates (issue #251).
Inherited from
_disableChildZLayering
protected_disableChildZLayering:boolean=false
Defined in: core/Mobject.ts:99
When true, children skip the 2D z-layering offset in _syncToThree.
Inherited from
PMobject._disableChildZLayering
_distribution
protected_distribution:Distribution2D
Defined in: mobjects/point/Mobject2D.ts:81
_geometry
protected_geometry:BufferGeometry<NormalBufferAttributes,BufferGeometryEventMap> =null
Defined in: mobjects/point/PMobject.ts:71
THREE.js geometry for points
Inherited from
_height
protected_height:number
Defined in: mobjects/point/Mobject2D.ts:77
_isVMobject
_isVMobject:
boolean=false
Defined in: core/Mobject.ts:114
Inherited from
_material
protected_material:ShaderMaterial=null
Defined in: mobjects/point/PMobject.ts:74
THREE.js material for points
Inherited from
_numPointsX
protected_numPointsX:number
Defined in: mobjects/point/Mobject2D.ts:78
_numPointsY
protected_numPointsY:number
Defined in: mobjects/point/Mobject2D.ts:79
_opacity
protected_opacity:number=1
Defined in: core/Mobject.ts:95
Inherited from
_points
protected_points:PointData[] =[]
Defined in: mobjects/point/PMobject.ts:62
Internal point data storage
Inherited from
_pointSize
protected_pointSize:number=10
Defined in: mobjects/point/PMobject.ts:65
Point size in pixels
Inherited from
_roundPoints
protected_roundPoints:boolean=true
Defined in: mobjects/point/PMobject.ts:68
Whether to render points as circles
Inherited from
_style
protected_style:MobjectStyle
Defined in: core/Mobject.ts:100
Inherited from
_threeObject
_threeObject:
Object3D<Object3DEventMap> =null
Defined in: core/Mobject.ts:101
Inherited from
_width
protected_width:number
Defined in: mobjects/point/Mobject2D.ts:76
children
children:
Mobject[] =[]
Defined in: core/Mobject.ts:79
Inherited from
createdAtBeginning
createdAtBeginning:
boolean=false
Defined in: core/Mobject.ts:83
Inherited from
fillOpacity
fillOpacity:
number=0
Defined in: core/Mobject.ts:97
Inherited from
id
readonlyid:string
Defined in: core/Mobject.ts:77
Inherited from
parent
parent:
Mobject=null
Defined in: core/Mobject.ts:78
Inherited from
position
position:
Vector3
Defined in: core/Mobject.ts:80
Inherited from
rotation
rotation:
Euler
Defined in: core/Mobject.ts:81
Inherited from
savedState
savedState:
Mobject=null
Defined in: core/Mobject.ts:117
Saved mobject copy (used by Restore animation). Set by saveState().
Inherited from
scaleVector
scaleVector:
Vector3
Defined in: core/Mobject.ts:82
Inherited from
strokeWidth
strokeWidth:
number=4
Defined in: core/Mobject.ts:96
Inherited from
targetCopy
targetCopy:
Mobject=null
Defined in: core/Mobject.ts:119
Target copy used by generateTarget() / MoveToTarget animation.
Inherited from
Accessors
animate
Get Signature
get animate():
AnimateProxy
Defined in: core/Mobject.ts:789
Returns an AnimateProxy that records method calls.
Pass the proxy to scene.play() to animate from the current state
to the state after all recorded calls are applied.
Example
scene.play(circle.animate.shift([2, 0, 0]));
scene.play(circle.animate.setColor('#ff0000').scale(2));
Returns
Inherited from
color
Get Signature
get color():
string
Defined in: core/Mobject.ts:85
Returns
string
Set Signature
set color(
value):void
Defined in: core/Mobject.ts:88
Parameters
value
string
Returns
void
Inherited from
fillColor
Get Signature
get fillColor():
string
Defined in: core/Mobject.ts:210
Returns
string
Set Signature
set fillColor(
color):void
Defined in: core/Mobject.ts:214
Parameters
color
string
Returns
void
Inherited from
isDirty
Get Signature
get isDirty():
boolean
Defined in: core/Mobject.ts:935
Returns
boolean
Inherited from
numPoints
Get Signature
get numPoints():
number
Defined in: mobjects/point/PMobject.ts:223
Get the number of points
Returns
number
Inherited from
opacity
Get Signature
get opacity():
number
Defined in: core/Mobject.ts:140
Returns
number
Set Signature
set opacity(
value):void
Defined in: core/Mobject.ts:144
Parameters
value
number
Returns
void
Inherited from
strokeColor
Get Signature
get strokeColor():
string
Defined in: core/Mobject.ts:221
Returns
string
Set Signature
set strokeColor(
color):void
Defined in: core/Mobject.ts:225
Parameters
color
string
Returns
void
Inherited from
style
Get Signature
get style():
MobjectStyle
Defined in: core/Mobject.ts:148
Returns
Inherited from
submobjects
Get Signature
get submobjects():
Mobject[]
Defined in: core/Mobject.ts:162
Returns
Mobject[]
Inherited from
Methods
_applyFunctionAboutPoint()
protected_applyFunctionAboutPoint(fn,aboutPoint):void
Defined in: mobjects/point/PMobject.ts:183
Parameters
fn
(pts) => number[][]
aboutPoint
number[]
Returns
void
Pre
fn(pts).length === pts.length
Post
getPoints()[i] === fn(old.getPoints().map(p => p - aboutPoint))[i] + aboutPoint
Inherited from
PMobject._applyFunctionAboutPoint
_createThreeObject()
protected_createThreeObject():Object3D
Defined in: mobjects/point/PMobject.ts:372
Create the Three.js backing object
Returns
Object3D
Inherited from
_flattenAsContainer()
protected_flattenAsContainer(worldMatrix):this
Defined in: core/Mobject.ts:848
Flatten a node whose geometry is fully described by its children (or which
has no own geometry): recurse into children, then reset own transform to
identity. The transform is not lost — it was folded into the descendants via
the composed worldMatrix.
Parameters
worldMatrix
Matrix4
Returns
this
Inherited from
_flattenAsMesh()
protected_flattenAsMesh(worldMatrix):this
Defined in: core/Mobject.ts:863
Flatten a Three.js-mesh node that cannot bake geometry into points:
absolutize by setting the local transform equal to worldMatrix, so it
renders correctly once its (now identity) ancestors collapse. A mesh is a
flattening barrier — its descendants stay relative to it.
Parameters
worldMatrix
Matrix4
Returns
this
Inherited from
_generatePoints()
protected_generatePoints():void
Defined in: mobjects/point/Mobject2D.ts:147
Generate points in the rectangular region
Returns
void
_getActualPointCounts()
protected_getActualPointCounts():object
Defined in: mobjects/point/Mobject2D.ts:124
Get actual point counts based on density or config
Returns
object
total
total:
number
x
x:
number
y
y:
number
_getBoundingBox()
_getBoundingBox():
object
Defined in: core/Mobject.ts:742
Returns
object
depth
depth:
number
height
height:
number
width
width:
number
Deprecated
Use getBoundingBox() instead.
Inherited from
_getEdgeInDirection()
_getEdgeInDirection(
direction):Vector3Tuple
Defined in: core/Mobject.ts:729
Parameters
direction
Returns
World-space edge position (center + half-bounding-box offset).
Inherited from
_localToWorld()
protected_localToWorld(p):Vector3Tuple
Defined in: core/Mobject.ts:387
LOCAL point -> WORLD (the frame this node's points live in; this node's own transform IS applied).
Parameters
p
Returns
Post
result === this._worldMatrix() * p
Inherited from
_markDirty()
_markDirty():
void
Defined in: core/Mobject.ts:920
Mark this node's render/transform state stale and propagate the flag to the root. World-space geometry of any node depends on its ancestors' transforms, so a change anywhere must invalidate the whole ancestor chain; the invariant "a clean node has a clean subtree" then lets _syncToThree()/root-sync skip untouched branches safely.
Returns
void
Post
this._dirty && (this.parent => this.parent._dirty)
Inherited from
_markDirtyUpward()
_markDirtyUpward():
void
Defined in: core/Mobject.ts:931
Alias for _markDirty. Retained as the single override point for subclasses (e.g. VMobject) that must also invalidate baked geometry when a mutation propagates upward; transform-only changes call _markDirty() directly.
Returns
void
Inherited from
_normalizeChildrenInto()
protected_normalizeChildrenInto(worldMatrix):void
Defined in: core/Mobject.ts:836
Recurse normalizeTransform into children, composing each child's own
matrix onto worldMatrix so every descendant flattens into the same frame.
Parameters
worldMatrix
Matrix4
Returns
void
Inherited from
PMobject._normalizeChildrenInto
_ownMatrix()
_ownMatrix():
Matrix4
Defined in: core/Mobject.ts:969
This node's transform matrix in isolation — position, rotation, and scale composed together, with no ancestor contribution.
Returns
Matrix4
Post
this.parent === null => this._computeWorldMatrix() === this._computeOwnMatrix()
Post
this.parent !== null => this._computeWorldMatrix() === this.parent._computeWorldMatrix() * this._computeOwnMatrix()
Inherited from
_root()
_root():
Mobject
Defined in: core/Mobject.ts:940
The topmost ancestor (the node with no parent).
Returns
Inherited from
_rotateAboutParentLocalPoint()
protected_rotateAboutParentLocalPoint(angle,axis,pivotLocal):void
Defined in: core/Mobject.ts:356
Rotate about a pivot expressed in this node's PARENT-local frame
(the same frame as this.position). No world-space conversion is done.
Parameters
angle
number
axis
pivotLocal
Returns
void
Pre
pivotLocal is in the same frame as this.position (parent-local)
Post
the parent-local pivot point is fixed; this.position rotates about it
Post
this.rotation === old.rotation composed with the requested rotation
Inherited from
PMobject._rotateAboutParentLocalPoint
_syncMaterialToThree()
protected_syncMaterialToThree():void
Defined in: mobjects/point/PMobject.ts:457
Sync material properties to Three.js
Returns
void
Inherited from
_syncToThree()
_syncToThree():
void
Defined in: core/Mobject.ts:870
Returns
void
Inherited from
_syncWorldMatrices()
_syncWorldMatrices():
Object3D
Defined in: core/Mobject.ts:661
Refresh the THREE world matrices so a geometry query reads current transforms, and return the backing object. World coordinates depend on every ancestor's transform, so we sync from the root (the dirty invariant — see _markDirty — lets the recursion skip clean subtrees). _syncToThree only copies locals onto the THREE objects; setFromObject won't walk up to refresh matrixWorld, so we flush ancestors (true) and descendants (true) here. Shared by getBounds() and getBoundingBox() so both stay consistent.
Returns
Object3D
Pre
!this.isEmpty()
Post
result.min <= result.max component-wise
Inherited from
_updateGeometry()
protected_updateGeometry():void
Defined in: mobjects/point/PMobject.ts:383
Update or create the geometry from points
Returns
void
Inherited from
_updateMaterial()
protected_updateMaterial():void
Defined in: mobjects/point/PMobject.ts:410
Update or create the material
Returns
void
Inherited from
_worldMatrix()
_worldMatrix():
Matrix4
Defined in: core/Mobject.ts:974
Returns
Matrix4
Inherited from
_worldToLocal()
protected_worldToLocal(p):Vector3Tuple
Defined in: core/Mobject.ts:397
WORLD point -> this node's LOCAL frame. Inverse of _localToWorld.
Parameters
p
Returns
Post
result === this._worldMatrix().invert() * p
Inherited from
add()
add(...
mobjects):this
Defined in: core/Mobject.ts:481
Parameters
mobjects
...Mobject[]
Returns
this
Inherited from
addPoint()
addPoint(
point):this
Defined in: mobjects/point/PMobject.ts:97
Add a single point to the mobject
Parameters
point
Point data with position and optional color/opacity
Returns
this
this for chaining
Inherited from
addPoints()
addPoints(
points):this
Defined in: mobjects/point/PMobject.ts:112
Add multiple points to the mobject
Parameters
points
Array of point data
Returns
this
this for chaining
Inherited from
addUpdater()
addUpdater(
updater,callOnAdd):this
Defined in: core/Mobject.ts:1010
Parameters
updater
callOnAdd
boolean = false
Returns
this
Inherited from
alignTo()
alignTo(
target,direction):this
Defined in: core/Mobject.ts:713
Parameters
target
direction
Returns
this
Inherited from
applyFunction()
applyFunction(
fn,options?):this
Defined in: core/Mobject.ts:1068
Parameters
fn
(point) => number[]
options?
aboutEdge?
aboutPoint?
Returns
this
Inherited from
applyFunctionAboutPoint()
applyFunctionAboutPoint(
fn,aboutPoint):this
Defined in: core/Mobject.ts:1047
Apply a function to every descendant's world-space points, about a given point.
Recurses the family and delegates to _applyFunctionAboutPoint on each node.
Parameters
fn
(pts) => number[][]
aboutPoint
number[] = ...
Returns
this
Pre
fn(pts).length === pts.length
Post
m.getPoints()[i] === old.m.getPoints().map(p => fn([p - aboutPoint]) + aboutPoint)[i] // for every descendant m
Inherited from
PMobject.applyFunctionAboutPoint
applyMatrix()
applyMatrix(
matrix,options?):this
Defined in: core/Mobject.ts:1076
Parameters
matrix
number[][]
options?
aboutEdge?
aboutPoint?
Returns
this
Inherited from
applyToFamily()
applyToFamily(
func):this
Defined in: core/Mobject.ts:998
Parameters
func
(mobject) => void
Returns
this
Inherited from
become()
become(
other):this
Defined in: core/Mobject.ts:592
Parameters
other
Returns
this
Inherited from
center()
center():
this
Defined in: core/Mobject.ts:772
Returns
this
Inherited from
clearPoints()
clearPoints():
this
Defined in: mobjects/point/PMobject.ts:136
Clear all points
Returns
this
this for chaining
Inherited from
clearUpdaters()
clearUpdaters():
this
Defined in: core/Mobject.ts:1022
Returns
this
Inherited from
copy()
copy():
Mobject2D
Defined in: mobjects/point/Mobject2D.ts:324
Create a copy of this Mobject2D
Returns
Mobject2D
Overrides
disableChildZLayering()
disableChildZLayering():
this
Defined in: core/Mobject.ts:905
Disable the 2D draw-order z-layering offset (idx * 0.01 per non-first
child, applied in _syncToThree) for this node and its whole subtree.
The offset is a flat-2D hack that fakes paint order by nudging later
siblings toward the camera. Under a 3D perspective camera with real depth
sorting it instead corrupts geometry: a group's children drift along world-z
proportionally to their index (issue #465). ThreeDScene calls this on every
added mobject so 3D scenes opt out. Because the offset is gated on the
parent's flag, setting it on a container also covers children added later.
Returns
this
Inherited from
PMobject.disableChildZLayering
dispose()
dispose():
void
Defined in: mobjects/point/PMobject.ts:482
Clean up Three.js resources
Returns
void
Inherited from
flip()
flip(
axis,options?):this
Defined in: core/Mobject.ts:403
Parameters
axis
Vector3Tuple = ...
options?
aboutEdge?
aboutPoint?
Returns
this
Inherited from
generateTarget()
generateTarget():
Mobject
Defined in: core/Mobject.ts:1091
Returns
Inherited from
getArea()
getArea():
number
Defined in: mobjects/point/Mobject2D.ts:117
Get the area of the region
Returns
number
getBottom()
getBottom():
Vector3Tuple
Defined in: core/Mobject.ts:751
Returns
Inherited from
getBoundingBox()
getBoundingBox():
object
Defined in: core/Mobject.ts:732
Returns
object
depth
depth:
number
height
height:
number
width
width:
number
Inherited from
getBounds()
getBounds():
object
Defined in: core/Mobject.ts:679
World-space axis-aligned bounding box.
Uses Box3.setFromObject() via the Three.js subtree. This works for all standard geometry types without a renderer. VMobject overrides this with point math because Line2's LineGeometry is incompatible with Box3.setFromObject() — see PointBounds.ts for the full explanation.
Returns
object
max
max:
object
max.x
x:
number
max.y
y:
number
max.z
z:
number
min
min:
object
min.x
x:
number
min.y
y:
number
min.z
z:
number
Pre
!this.isEmpty()
Post
result.min <= result.max component-wise
Inherited from
getCenter()
getCenter():
Vector3Tuple
Defined in: mobjects/point/Mobject2D.ts:285
Get the center of the region
Returns
Overrides
getCenterOfMass()
getCenterOfMass():
Vector3Tuple
Defined in: mobjects/point/PMobject.ts:323
Get center of mass in world coordinates by averaging all world-space points.
Unlike getCenter (which uses bbox midpoint), this is the true centroid — equal to getCenter() only when points are symmetrically distributed.
Returns
Inherited from
getDisplayMeshes()
getDisplayMeshes():
Mesh<BufferGeometry<NormalBufferAttributes,BufferGeometryEventMap>,Material<MaterialEventMap> |Material<MaterialEventMap>[],Object3DEventMap>[]
Defined in: core/Mobject.ts:990
Returns
Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>[]
Inherited from
getDisplayMeshLength()
getDisplayMeshLength():
number
Defined in: core/Mobject.ts:986
Number of visible display meshes this mobject contributes when rendered. Used for Transform eligibility checks without forcing Three.js object creation.
Returns
number
Inherited from
getDistribution()
getDistribution():
Distribution2D
Defined in: mobjects/point/Mobject2D.ts:278
Get the distribution pattern
Returns
getEdge()
getEdge(
direction):Vector3Tuple
Defined in: core/Mobject.ts:745
Parameters
direction
Returns
Inherited from
getFamily()
getFamily():
Mobject[]
Defined in: core/Mobject.ts:1004
Returns
Mobject[]
Inherited from
getHeight()
getHeight():
number
Defined in: mobjects/point/Mobject2D.ts:200
Get the height of the region
Returns
number
Overrides
getLeft()
getLeft():
Vector3Tuple
Defined in: core/Mobject.ts:754
Returns
Inherited from
getLocalCenter()
getLocalCenter():
Vector3Tuple
Defined in: mobjects/point/PMobject.ts:290
Get center in parent coordinates by averaging points after this node's own transform.
Returns
Inherited from
getLocalPoints()
getLocalPoints():
PointData[]
Defined in: mobjects/point/PMobject.ts:212
Get all points in local coordinates.
Returns
Copy of the local points array
Inherited from
getPoints()
getPoints():
number[][]
Defined in: mobjects/point/PMobject.ts:152
Get all points in world coordinates as number[][] (consistent with VMobject).
Applies this mobject's own transform and every ancestor transform in the
parent chain (Group/PGroup/etc.). The render-only z-layering offset added
by _syncToThree is intentionally excluded.
For untransformed local-space coordinates, use getLocalPoints. For world points with color/opacity, use getPointsData.
Returns
number[][]
Inherited from
getPointsData()
getPointsData():
PointData[]
Defined in: mobjects/point/PMobject.ts:166
Get all points in world coordinates as PointData[] (with color and opacity).
For untransformed local-space coordinates, use getLocalPoints.
Returns
Inherited from
getPointSize()
getPointSize():
number
Defined in: mobjects/point/PMobject.ts:241
Get the point size
Returns
number
Inherited from
getRight()
getRight():
Vector3Tuple
Defined in: core/Mobject.ts:757
Returns
Inherited from
getThreeObject()
getThreeObject():
Object3D
Defined in: core/Mobject.ts:944
Returns
Object3D
Inherited from
getTop()
getTop():
Vector3Tuple
Defined in: core/Mobject.ts:748
Returns
Inherited from
getUpdaters()
getUpdaters():
UpdaterFunction[]
Defined in: core/Mobject.ts:1029
Returns
Inherited from
getWidth()
getWidth():
number
Defined in: mobjects/point/Mobject2D.ts:193
Get the width of the region
Returns
number
Overrides
hasUpdaters()
hasUpdaters():
boolean
Defined in: core/Mobject.ts:1026
Returns
boolean
Inherited from
isEmpty()
isEmpty():
boolean
Defined in: core/Mobject.ts:611
Whether this mobject has no renderable geometry. Base default is conservative: non-empty unless specialized subclasses decide otherwise.
Returns
boolean
Inherited from
isTransformNormalized()
isTransformNormalized():
boolean
Defined in: core/Mobject.ts:517
Check if this mobject's transform is normalized (rotation=0, scale=1).
Returns
boolean
Post
result === (rotation.x==0 && rotation.y==0 && rotation.z==0 && scaleVector===[1,1,1])
Inherited from
PMobject.isTransformNormalized
moveCenterOfMassTo()
moveCenterOfMassTo(
target):this
Defined in: mobjects/point/PMobject.ts:340
Parameters
target
Returns
this
Inherited from
moveTo()
moveTo(
point):this
Defined in: mobjects/point/Mobject2D.ts:293
Move the region to center at a new position
Parameters
point
Target center position [x, y, z]
Returns
this
Overrides
moveToAligned()
moveToAligned(
target,alignedEdge?):this
Defined in: core/Mobject.ts:723
Parameters
target
alignedEdge?
Returns
this
Inherited from
nextTo()
nextTo(
target,direction,buff):this
Defined in: core/Mobject.ts:696
Parameters
target
direction
Vector3Tuple = RIGHT
buff
number = 0.25
Returns
this
Inherited from
normalizeTransform()
normalizeTransform(
worldMatrix):this
Defined in: mobjects/point/PMobject.ts:356
Flatten into absolute coordinates: bake worldMatrix into every point, then
reset the local transform to identity and recurse into children.
Parameters
worldMatrix
Matrix4 = ...
Returns
this
Post
old.getPoints()[i] === this.getPoints()[i] // world geometry preserved
Post
this._computeOwnMatrix() === Identity
Inherited from
prepareForNonlinearTransform()
prepareForNonlinearTransform(
numPieces):this
Defined in: core/Mobject.ts:1084
Parameters
numPieces
number = 50
Returns
this
Inherited from
PMobject.prepareForNonlinearTransform
regenerate()
regenerate():
this
Defined in: mobjects/point/Mobject2D.ts:316
Regenerate the points (useful for random distribution refresh)
Returns
this
this for chaining
remove()
remove(...
mobjects):this
Defined in: core/Mobject.ts:496
Parameters
mobjects
...Mobject[]
Returns
this
Inherited from
removePoint()
removePoint(
index):this
Defined in: mobjects/point/PMobject.ts:124
Remove a point by index
Parameters
index
number
Index of point to remove
Returns
this
this for chaining
Inherited from
removeUpdater()
removeUpdater(
updater):this
Defined in: core/Mobject.ts:1016
Parameters
updater
Returns
this
Inherited from
replace()
replace(
target,stretch):this
Defined in: core/Mobject.ts:597
Parameters
target
stretch
boolean = false
Returns
this
Inherited from
restoreState()
restoreState():
boolean
Defined in: core/Mobject.ts:1101
Returns
boolean
Inherited from
rotate()
rotate(
angle,axisOrOptions?):this
Defined in: core/Mobject.ts:306
Rotate the mobject by angle around an axis. Accepts aboutPoint or aboutEdge to specify the rotation center.
Parameters
angle
number
axisOrOptions?
Vector3Tuple | AxisOrOptions
Returns
this
Inherited from
rotateAboutOrigin()
rotateAboutOrigin(
angle,axis):this
Defined in: core/Mobject.ts:344
Parameters
angle
number
axis
Vector3Tuple = ...
Returns
this
Inherited from
saveState()
saveState():
this
Defined in: core/Mobject.ts:1096
Returns
this
Inherited from
scale()
scale(
factor,options?):this
Defined in: core/Mobject.ts:429
Parameters
factor
number | Vector3Tuple
options?
aboutEdge?
aboutPoint?
Returns
this
Inherited from
setColor()
setColor(
color):this
Defined in: mobjects/point/PMobject.ts:250
Set the color of all points
Parameters
color
string
CSS color string
Returns
this
this for chaining
Inherited from
setDensity()
setDensity(
density):this
Defined in: mobjects/point/Mobject2D.ts:258
Set the density and regenerate (overrides point counts)
Parameters
density
number
Points per unit length (grid) or per unit area (random)
Returns
this
this for chaining
setDimensions()
setDimensions(
width,height):this
Defined in: mobjects/point/Mobject2D.ts:232
Set both dimensions and regenerate
Parameters
width
number
New width
height
number
New height
Returns
this
this for chaining
setDistribution()
setDistribution(
distribution):this
Defined in: mobjects/point/Mobject2D.ts:269
Set the distribution pattern and regenerate
Parameters
distribution
'grid' or 'random'
Returns
this
this for chaining
setFill()
setFill(
color?,opacity?):this
Defined in: core/Mobject.ts:204
Parameters
color?
string
opacity?
number
Returns
this
Inherited from
setFillOpacity()
setFillOpacity(
opacity):this
Defined in: core/Mobject.ts:194
Parameters
opacity
number
Returns
this
Inherited from
setHeight()
setHeight(
height):this
Defined in: mobjects/point/Mobject2D.ts:220
Set the height and regenerate
Parameters
height
number
New height
Returns
this
this for chaining
setPointCounts()
setPointCounts(
xCount,yCount):this
Defined in: mobjects/point/Mobject2D.ts:245
Set point counts for grid distribution (clears density)
Parameters
xCount
number
Points along width
yCount
number
Points along height
Returns
this
this for chaining
setPointSize()
setPointSize(
size):this
Defined in: mobjects/point/PMobject.ts:232
Set the point size
Parameters
size
number
Size in pixels
Returns
this
this for chaining
Inherited from
setStrokeOpacity()
setStrokeOpacity(
opacity):this
Defined in: mobjects/point/PMobject.ts:263
Set the opacity of all points
Parameters
opacity
number
Opacity value (0-1)
Returns
this
this for chaining
Inherited from
setStrokeWidth()
setStrokeWidth(
width):this
Defined in: core/Mobject.ts:184
Parameters
width
number
Returns
this
Inherited from
setStyle()
setStyle(
style):this
Defined in: core/Mobject.ts:152
Parameters
style
Partial<MobjectStyle>
Returns
this
Inherited from
setWidth()
setWidth(
width):this
Defined in: mobjects/point/Mobject2D.ts:209
Set the width and regenerate
Parameters
width
number
New width
Returns
this
this for chaining
setX()
setX(
x):this
Defined in: core/Mobject.ts:760
Parameters
x
number
Returns
this
Inherited from
setY()
setY(
y):this
Defined in: core/Mobject.ts:764
Parameters
y
number
Returns
this
Inherited from
setZ()
setZ(
z):this
Defined in: core/Mobject.ts:768
Parameters
z
number
Returns
this
Inherited from
shift()
shift(
delta):this
Defined in: mobjects/point/Mobject2D.ts:308
Shift the region by a delta
Parameters
delta
Translation vector [x, y, z]
Returns
this
this for chaining
Overrides
stretch()
stretch(
factor,dim,options?):this
Defined in: core/Mobject.ts:461
Parameters
factor
number
dim
number
options?
aboutEdge?
aboutPoint?
Returns
this
Inherited from
toCorner()
toCorner(
direction,buff,frameDimensions?):this
Defined in: core/Mobject.ts:801
Parameters
direction
Vector3Tuple = ...
buff
number = 0.5
frameDimensions?
[number, number]
Returns
this
Inherited from
toEdge()
toEdge(
direction,buff,frameDimensions?):this
Defined in: core/Mobject.ts:796
Parameters
direction
buff
number = 0.5
frameDimensions?
[number, number]
Returns
this
Inherited from
update()
update(
dt):void
Defined in: core/Mobject.ts:1033
Parameters
dt
number
Returns
void