Class: Mobject2D
Defined in: src/mobjects/point/Mobject2D.ts:74
Mobject2D - 2D point distribution in a rectangular plane
Points are distributed within a rectangular region. Supports grid distribution (evenly spaced rows and columns) or random distribution within the bounds.
Example
// Create a 10x10 grid of points
const grid = new Mobject2D({
center: [0, 0, 0],
width: 4,
height: 4,
numPointsX: 10,
numPointsY: 10,
distribution: 'grid',
});
// Create random points in a region
const randomCloud = new Mobject2D({
center: [0, 0, 0],
width: 3,
height: 2,
numPointsX: 100, // total points for random
distribution: 'random',
color: '#ff00ff',
});
// Use density instead of explicit counts
const densePlane = new Mobject2D({
width: 2,
height: 2,
density: 5, // 5 points per unit (grid) or 5 per unit area (random)
distribution: 'grid',
});
Extends
Constructors
Constructor
new Mobject2D(
options):Mobject2D
Defined in: src/mobjects/point/Mobject2D.ts:83
Parameters
options
Mobject2DOptions = {}
Returns
Mobject2D
Overrides
Properties
__savedMobjectState
__savedMobjectState:
unknown=null
Defined in: src/core/Mobject.ts:121
JSON-serializable saved state (used by restoreState()).
Inherited from
_center2D
protected_center2D:Vector3Tuple
Defined in: src/mobjects/point/Mobject2D.ts:75
_color
protected_color:string='#ffffff'
Defined in: src/core/Mobject.ts:84
Inherited from
_density?
protectedoptional_density:number
Defined in: src/mobjects/point/Mobject2D.ts:80
_dirty
_dirty:
boolean=true
Defined in: src/core/Mobject.ts:113
THREE backing object needs re-sync from this node's transform/state.
Inv
this._dirty || child._dirty === false // a clean node has a clean subtree
This invariant is what makes the early-return in _syncToThree() and the root-sync in _syncWorldMatrices() correct. It holds because _markDirty() always propagates upward. Marking a node dirty WITHOUT marking its ancestors (e.g. reverting _markDirty to self-only) silently breaks it: a clean ancestor will short-circuit the sync and never reach the dirty descendant, leaving stale world coordinates (issue #251).
Inherited from
_disableChildZLayering
protected_disableChildZLayering:boolean=false
Defined in: src/core/Mobject.ts:99
When true, children skip the 2D z-layering offset in _syncToThree.
Inherited from
PMobject._disableChildZLayering
_distribution
protected_distribution:Distribution2D
Defined in: src/mobjects/point/Mobject2D.ts:81
_geometry
protected_geometry:BufferGeometry<NormalBufferAttributes,BufferGeometryEventMap> =null
Defined in: src/mobjects/point/PMobject.ts:71
THREE.js geometry for points
Inherited from
_height
protected_height:number
Defined in: src/mobjects/point/Mobject2D.ts:77
_isVMobject
_isVMobject:
boolean=false
Defined in: src/core/Mobject.ts:114
Inherited from
_material
protected_material:ShaderMaterial=null
Defined in: src/mobjects/point/PMobject.ts:74
THREE.js material for points
Inherited from
_numPointsX
protected_numPointsX:number
Defined in: src/mobjects/point/Mobject2D.ts:78
_numPointsY
protected_numPointsY:number
Defined in: src/mobjects/point/Mobject2D.ts:79
_opacity
protected_opacity:number=1
Defined in: src/core/Mobject.ts:95
Inherited from
_points
protected_points:PointData[] =[]
Defined in: src/mobjects/point/PMobject.ts:62
Internal point data storage
Inherited from
_pointSize
protected_pointSize:number=10
Defined in: src/mobjects/point/PMobject.ts:65
Point size in pixels
Inherited from
_roundPoints
protected_roundPoints:boolean=true
Defined in: src/mobjects/point/PMobject.ts:68
Whether to render points as circles
Inherited from
_style
protected_style:MobjectStyle
Defined in: src/core/Mobject.ts:100
Inherited from
_threeObject
_threeObject:
Object3D<Object3DEventMap> =null
Defined in: src/core/Mobject.ts:101
Inherited from
_width
protected_width:number
Defined in: src/mobjects/point/Mobject2D.ts:76
children
children:
Mobject[] =[]
Defined in: src/core/Mobject.ts:79
Inherited from
createdAtBeginning
createdAtBeginning:
boolean=false
Defined in: src/core/Mobject.ts:83
Inherited from
fillOpacity
fillOpacity:
number=0
Defined in: src/core/Mobject.ts:97
Inherited from
id
readonlyid:string
Defined in: src/core/Mobject.ts:77
Inherited from
parent
parent:
Mobject=null
Defined in: src/core/Mobject.ts:78
Inherited from
position
position:
Vector3
Defined in: src/core/Mobject.ts:80
Inherited from
rotation
rotation:
Euler
Defined in: src/core/Mobject.ts:81
Inherited from
savedState
savedState:
Mobject=null
Defined in: src/core/Mobject.ts:117
Saved mobject copy (used by Restore animation). Set by saveState().
Inherited from
scaleVector
scaleVector:
Vector3
Defined in: src/core/Mobject.ts:82
Inherited from
strokeWidth
strokeWidth:
number=4
Defined in: src/core/Mobject.ts:96
Inherited from
targetCopy
targetCopy:
Mobject=null
Defined in: src/core/Mobject.ts:119
Target copy used by generateTarget() / MoveToTarget animation.
Inherited from
Accessors
animate
Get Signature
get animate():
AnimateProxy
Defined in: src/core/Mobject.ts:789
Returns an AnimateProxy that records method calls.
Pass the proxy to scene.play() to animate from the current state
to the state after all recorded calls are applied.
Example
scene.play(circle.animate.shift([2, 0, 0]));
scene.play(circle.animate.setColor('#ff0000').scale(2));
Returns
Inherited from
color
Get Signature
get color():
string
Defined in: src/core/Mobject.ts:85
Returns
string
Set Signature
set color(
value):void
Defined in: src/core/Mobject.ts:88
Parameters
value
string
Returns
void
Inherited from
fillColor
Get Signature
get fillColor():
string
Defined in: src/core/Mobject.ts:210
Returns
string
Set Signature
set fillColor(
color):void
Defined in: src/core/Mobject.ts:214
Parameters
color
string
Returns
void
Inherited from
isDirty
Get Signature
get isDirty():
boolean
Defined in: src/core/Mobject.ts:935
Returns
boolean
Inherited from
numPoints
Get Signature
get numPoints():
number
Defined in: src/mobjects/point/PMobject.ts:223
Get the number of points
Returns
number
Inherited from
opacity
Get Signature
get opacity():
number
Defined in: src/core/Mobject.ts:140
Returns
number
Set Signature
set opacity(
value):void
Defined in: src/core/Mobject.ts:144
Parameters
value
number
Returns
void
Inherited from
strokeColor
Get Signature
get strokeColor():
string
Defined in: src/core/Mobject.ts:221
Returns
string
Set Signature
set strokeColor(
color):void
Defined in: src/core/Mobject.ts:225
Parameters
color
string
Returns
void
Inherited from
style
Get Signature
get style():
MobjectStyle
Defined in: src/core/Mobject.ts:148
Returns
Inherited from
submobjects
Get Signature
get submobjects():
Mobject[]
Defined in: src/core/Mobject.ts:162
Returns
Mobject[]
Inherited from
Methods
_applyFunctionAboutPoint()
protected_applyFunctionAboutPoint(fn,aboutPoint):void
Defined in: src/mobjects/point/PMobject.ts:183
Parameters
fn
(pts) => number[][]
aboutPoint
number[]
Returns
void
Pre
fn(pts).length === pts.length
Post
getPoints()[i] === fn(old.getPoints().map(p => p - aboutPoint))[i] + aboutPoint
Inherited from
PMobject._applyFunctionAboutPoint
_createThreeObject()
protected_createThreeObject():Object3D
Defined in: src/mobjects/point/PMobject.ts:372
Create the Three.js backing object
Returns
Inherited from
_flattenAsContainer()
protected_flattenAsContainer(worldMatrix):this
Defined in: src/core/Mobject.ts:848
Flatten a node whose geometry is fully described by its children (or which
has no own geometry): recurse into children, then reset own transform to
identity. The transform is not lost — it was folded into the descendants via
the composed worldMatrix.
Parameters
worldMatrix
Returns
this
Inherited from
_flattenAsMesh()
protected_flattenAsMesh(worldMatrix):this
Defined in: src/core/Mobject.ts:863
Flatten a Three.js-mesh node that cannot bake geometry into points:
absolutize by setting the local transform equal to worldMatrix, so it
renders correctly once its (now identity) ancestors collapse. A mesh is a
flattening barrier — its descendants stay relative to it.
Parameters
worldMatrix
Returns
this
Inherited from
_generatePoints()
protected_generatePoints():void
Defined in: src/mobjects/point/Mobject2D.ts:147
Generate points in the rectangular region
Returns
void
_getActualPointCounts()
protected_getActualPointCounts():object
Defined in: src/mobjects/point/Mobject2D.ts:124
Get actual point counts based on density or config
Returns
object
total
total:
number
x
x:
number
y
y:
number
_getBoundingBox()
_getBoundingBox():
object
Defined in: src/core/Mobject.ts:742
Returns
object
depth
depth:
number
height
height:
number
width
width:
number
Deprecated
Use getBoundingBox() instead.
Inherited from
_getEdgeInDirection()
_getEdgeInDirection(
direction):Vector3Tuple
Defined in: src/core/Mobject.ts:729
Parameters
direction
Returns
World-space edge position (center + half-bounding-box offset).
Inherited from
_localToWorld()
protected_localToWorld(p):Vector3Tuple
Defined in: src/core/Mobject.ts:387
LOCAL point -> WORLD (the frame this node's points live in; this node's own transform IS applied).
Parameters
p
Returns
Post
result === this._worldMatrix() * p
Inherited from
_markDirty()
_markDirty():
void
Defined in: src/core/Mobject.ts:920
Mark this node's render/transform state stale and propagate the flag to the root. World-space geometry of any node depends on its ancestors' transforms, so a change anywhere must invalidate the whole ancestor chain; the invariant "a clean node has a clean subtree" then lets _syncToThree()/root-sync skip untouched branches safely.
Returns
void
Post
this._dirty && (this.parent => this.parent._dirty)
Inherited from
_markDirtyUpward()
_markDirtyUpward():
void
Defined in: src/core/Mobject.ts:931
Alias for _markDirty. Retained as the single override point for subclasses (e.g. VMobject) that must also invalidate baked geometry when a mutation propagates upward; transform-only changes call _markDirty() directly.
Returns
void
Inherited from
_normalizeChildrenInto()
protected_normalizeChildrenInto(worldMatrix):void
Defined in: src/core/Mobject.ts:836
Recurse normalizeTransform into children, composing each child's own
matrix onto worldMatrix so every descendant flattens into the same frame.
Parameters
worldMatrix
Returns
void
Inherited from
PMobject._normalizeChildrenInto
_ownMatrix()
_ownMatrix():
Matrix4
Defined in: src/core/Mobject.ts:969
This node's transform matrix in isolation — position, rotation, and scale composed together, with no ancestor contribution.
Returns
Post
this.parent === null => this._computeWorldMatrix() === this._computeOwnMatrix()
Post
this.parent !== null => this._computeWorldMatrix() === this.parent._computeWorldMatrix() * this._computeOwnMatrix()
Inherited from
_root()
_root():
Mobject
Defined in: src/core/Mobject.ts:940
The topmost ancestor (the node with no parent).
Returns
Inherited from
_rotateAboutParentLocalPoint()
protected_rotateAboutParentLocalPoint(angle,axis,pivotLocal):void
Defined in: src/core/Mobject.ts:356
Rotate about a pivot expressed in this node's PARENT-local frame
(the same frame as this.position). No world-space conversion is done.
Parameters
angle
number
axis
pivotLocal
Returns
void
Pre
pivotLocal is in the same frame as this.position (parent-local)
Post
the parent-local pivot point is fixed; this.position rotates about it
Post
this.rotation === old.rotation composed with the requested rotation
Inherited from
PMobject._rotateAboutParentLocalPoint
_syncMaterialToThree()
protected_syncMaterialToThree():void
Defined in: src/mobjects/point/PMobject.ts:457
Sync material properties to Three.js
Returns
void
Inherited from
_syncToThree()
_syncToThree():
void
Defined in: src/core/Mobject.ts:870
Returns
void
Inherited from
_syncWorldMatrices()
_syncWorldMatrices():
Object3D
Defined in: src/core/Mobject.ts:661
Refresh the THREE world matrices so a geometry query reads current transforms, and return the backing object. World coordinates depend on every ancestor's transform, so we sync from the root (the dirty invariant — see _markDirty — lets the recursion skip clean subtrees). _syncToThree only copies locals onto the THREE objects; setFromObject won't walk up to refresh matrixWorld, so we flush ancestors (true) and descendants (true) here. Shared by getBounds() and getBoundingBox() so both stay consistent.
Returns
Pre
!this.isEmpty()
Post
result.min <= result.max component-wise
Inherited from
_updateGeometry()
protected_updateGeometry():void
Defined in: src/mobjects/point/PMobject.ts:383
Update or create the geometry from points
Returns
void
Inherited from
_updateMaterial()
protected_updateMaterial():void
Defined in: src/mobjects/point/PMobject.ts:410
Update or create the material
Returns
void
Inherited from
_worldMatrix()
_worldMatrix():
Matrix4
Defined in: src/core/Mobject.ts:974
Returns
Inherited from
_worldToLocal()
protected_worldToLocal(p):Vector3Tuple
Defined in: src/core/Mobject.ts:397
WORLD point -> this node's LOCAL frame. Inverse of _localToWorld.
Parameters
p
Returns
Post
result === this._worldMatrix().invert() * p
Inherited from
add()
add(...
mobjects):this
Defined in: src/core/Mobject.ts:481
Parameters
mobjects
...Mobject[]
Returns
this
Inherited from
addPoint()
addPoint(
point):this
Defined in: src/mobjects/point/PMobject.ts:97
Add a single point to the mobject
Parameters
point
Point data with position and optional color/opacity
Returns
this
this for chaining
Inherited from
addPoints()
addPoints(
points):this
Defined in: src/mobjects/point/PMobject.ts:112
Add multiple points to the mobject
Parameters
points
Array of point data
Returns
this
this for chaining
Inherited from
addUpdater()
addUpdater(
updater,callOnAdd):this
Defined in: src/core/Mobject.ts:1010
Parameters
updater
callOnAdd
boolean = false
Returns
this
Inherited from
alignTo()
alignTo(
target,direction):this
Defined in: src/core/Mobject.ts:713
Parameters
target
direction
Returns
this
Inherited from
applyFunction()
applyFunction(
fn,options?):this
Defined in: src/core/Mobject.ts:1068
Parameters
fn
(point) => number[]
options?
aboutEdge?
aboutPoint?
Returns
this
Inherited from
applyFunctionAboutPoint()
applyFunctionAboutPoint(
fn,aboutPoint):this
Defined in: src/core/Mobject.ts:1047
Apply a function to every descendant's world-space points, about a given point.
Recurses the family and delegates to _applyFunctionAboutPoint on each node.
Parameters
fn
(pts) => number[][]
aboutPoint
number[] = ...
Returns
this
Pre
fn(pts).length === pts.length
Post
m.getPoints()[i] === old.m.getPoints().map(p => fn([p - aboutPoint]) + aboutPoint)[i] // for every descendant m
Inherited from
PMobject.applyFunctionAboutPoint
applyMatrix()
applyMatrix(
matrix,options?):this
Defined in: src/core/Mobject.ts:1076
Parameters
matrix
number[][]
options?
aboutEdge?
aboutPoint?
Returns
this
Inherited from
applyToFamily()
applyToFamily(
func):this
Defined in: src/core/Mobject.ts:998
Parameters
func
(mobject) => void
Returns
this
Inherited from
become()
become(
other):this
Defined in: src/core/Mobject.ts:592
Parameters
other
Returns
this
Inherited from
center()
center():
this
Defined in: src/core/Mobject.ts:772
Returns
this
Inherited from
clearPoints()
clearPoints():
this
Defined in: src/mobjects/point/PMobject.ts:136
Clear all points
Returns
this
this for chaining
Inherited from
clearUpdaters()
clearUpdaters():
this
Defined in: src/core/Mobject.ts:1022
Returns
this
Inherited from
copy()
copy():
Mobject2D
Defined in: src/mobjects/point/Mobject2D.ts:324
Create a copy of this Mobject2D
Returns
Mobject2D
Overrides
disableChildZLayering()
disableChildZLayering():
this
Defined in: src/core/Mobject.ts:905
Disable the 2D draw-order z-layering offset (idx * 0.01 per non-first
child, applied in _syncToThree) for this node and its whole subtree.
The offset is a flat-2D hack that fakes paint order by nudging later
siblings toward the camera. Under a 3D perspective camera with real depth
sorting it instead corrupts geometry: a group's children drift along world-z
proportionally to their index (issue #465). ThreeDScene calls this on every
added mobject so 3D scenes opt out. Because the offset is gated on the
parent's flag, setting it on a container also covers children added later.
Returns
this
Inherited from
PMobject.disableChildZLayering
dispose()
dispose():
void
Defined in: src/mobjects/point/PMobject.ts:482
Clean up Three.js resources
Returns
void
Inherited from
flip()
flip(
axis,options?):this
Defined in: src/core/Mobject.ts:403
Parameters
axis
Vector3Tuple = ...
options?
aboutEdge?
aboutPoint?
Returns
this
Inherited from
generateTarget()
generateTarget():
Mobject
Defined in: src/core/Mobject.ts:1091
Returns
Inherited from
getArea()
getArea():
number
Defined in: src/mobjects/point/Mobject2D.ts:117
Get the area of the region
Returns
number
getBottom()
getBottom():
Vector3Tuple
Defined in: src/core/Mobject.ts:751
Returns
Inherited from
getBoundingBox()
getBoundingBox():
object
Defined in: src/core/Mobject.ts:732
Returns
object
depth
depth:
number
height
height:
number
width
width:
number
Inherited from
getBounds()
getBounds():
object
Defined in: src/core/Mobject.ts:679
World-space axis-aligned bounding box.
Uses Box3.setFromObject() via the Three.js subtree. This works for all standard geometry types without a renderer. VMobject overrides this with point math because Line2's LineGeometry is incompatible with Box3.setFromObject() — see PointBounds.ts for the full explanation.
Returns
object
max
max:
object
max.x
x:
number
max.y
y:
number
max.z
z:
number
min
min:
object
min.x
x:
number
min.y
y:
number
min.z
z:
number
Pre
!this.isEmpty()
Post
result.min <= result.max component-wise
Inherited from
getCenter()
getCenter():
Vector3Tuple
Defined in: src/mobjects/point/Mobject2D.ts:285
Get the center of the region
Returns
Overrides
getCenterOfMass()
getCenterOfMass():
Vector3Tuple
Defined in: src/mobjects/point/PMobject.ts:323
Get center of mass in world coordinates by averaging all world-space points.
Unlike getCenter (which uses bbox midpoint), this is the true centroid — equal to getCenter() only when points are symmetrically distributed.
Returns
Inherited from
getDisplayMeshes()
getDisplayMeshes():
Mesh<BufferGeometry<NormalBufferAttributes,BufferGeometryEventMap>,Material<MaterialEventMap> |Material<MaterialEventMap>[],Object3DEventMap>[]
Defined in: src/core/Mobject.ts:990
Returns
Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>[]
Inherited from
getDisplayMeshLength()
getDisplayMeshLength():
number
Defined in: src/core/Mobject.ts:986
Number of visible display meshes this mobject contributes when rendered. Used for Transform eligibility checks without forcing Three.js object creation.
Returns
number
Inherited from
getDistribution()
getDistribution():
Distribution2D
Defined in: src/mobjects/point/Mobject2D.ts:278
Get the distribution pattern
Returns
getEdge()
getEdge(
direction):Vector3Tuple
Defined in: src/core/Mobject.ts:745
Parameters
direction
Returns
Inherited from
getFamily()
getFamily():
Mobject[]
Defined in: src/core/Mobject.ts:1004
Returns
Mobject[]
Inherited from
getHeight()
getHeight():
number
Defined in: src/mobjects/point/Mobject2D.ts:200
Get the height of the region
Returns
number
Overrides
getLeft()
getLeft():
Vector3Tuple
Defined in: src/core/Mobject.ts:754
Returns
Inherited from
getLocalCenter()
getLocalCenter():
Vector3Tuple
Defined in: src/mobjects/point/PMobject.ts:290
Get center in parent coordinates by averaging points after this node's own transform.
Returns
Inherited from
getLocalPoints()
getLocalPoints():
PointData[]
Defined in: src/mobjects/point/PMobject.ts:212
Get all points in local coordinates.
Returns
Copy of the local points array
Inherited from
getPoints()
getPoints():
number[][]
Defined in: src/mobjects/point/PMobject.ts:152
Get all points in world coordinates as number[][] (consistent with VMobject).
Applies this mobject's own transform and every ancestor transform in the
parent chain (Group/PGroup/etc.). The render-only z-layering offset added
by _syncToThree is intentionally excluded.
For untransformed local-space coordinates, use getLocalPoints. For world points with color/opacity, use getPointsData.
Returns
number[][]
Inherited from
getPointsData()
getPointsData():
PointData[]
Defined in: src/mobjects/point/PMobject.ts:166
Get all points in world coordinates as PointData[] (with color and opacity).
For untransformed local-space coordinates, use getLocalPoints.
Returns
Inherited from
getPointSize()
getPointSize():
number
Defined in: src/mobjects/point/PMobject.ts:241
Get the point size
Returns
number
Inherited from
getRight()
getRight():
Vector3Tuple
Defined in: src/core/Mobject.ts:757
Returns
Inherited from
getThreeObject()
getThreeObject():
Object3D
Defined in: src/core/Mobject.ts:944
Returns
Inherited from
getTop()
getTop():
Vector3Tuple
Defined in: src/core/Mobject.ts:748
Returns
Inherited from
getUpdaters()
getUpdaters():
UpdaterFunction[]
Defined in: src/core/Mobject.ts:1029
Returns
Inherited from
getWidth()
getWidth():
number
Defined in: src/mobjects/point/Mobject2D.ts:193
Get the width of the region
Returns
number
Overrides
hasUpdaters()
hasUpdaters():
boolean
Defined in: src/core/Mobject.ts:1026
Returns
boolean
Inherited from
isEmpty()
isEmpty():
boolean
Defined in: src/core/Mobject.ts:611
Whether this mobject has no renderable geometry. Base default is conservative: non-empty unless specialized subclasses decide otherwise.
Returns
boolean
Inherited from
isTransformNormalized()
isTransformNormalized():
boolean
Defined in: src/core/Mobject.ts:517
Check if this mobject's transform is normalized (rotation=0, scale=1).
Returns
boolean
Post
result === (rotation.x==0 && rotation.y==0 && rotation.z==0 && scaleVector===[1,1,1])
Inherited from
PMobject.isTransformNormalized
moveCenterOfMassTo()
moveCenterOfMassTo(
target):this
Defined in: src/mobjects/point/PMobject.ts:340
Parameters
target
Returns
this
Inherited from
moveTo()
moveTo(
point):this
Defined in: src/mobjects/point/Mobject2D.ts:293
Move the region to center at a new position
Parameters
point
Target center position [x, y, z]
Returns
this
Overrides
moveToAligned()
moveToAligned(
target,alignedEdge?):this
Defined in: src/core/Mobject.ts:723
Parameters
target
alignedEdge?
Returns
this
Inherited from
nextTo()
nextTo(
target,direction,buff):this
Defined in: src/core/Mobject.ts:696
Parameters
target
direction
Vector3Tuple = RIGHT
buff
number = 0.25
Returns
this
Inherited from
normalizeTransform()
normalizeTransform(
worldMatrix):this
Defined in: src/mobjects/point/PMobject.ts:356
Flatten into absolute coordinates: bake worldMatrix into every point, then
reset the local transform to identity and recurse into children.
Parameters
worldMatrix
Matrix4 = ...
Returns
this
Post
old.getPoints()[i] === this.getPoints()[i] // world geometry preserved
Post
this._computeOwnMatrix() === Identity
Inherited from
prepareForNonlinearTransform()
prepareForNonlinearTransform(
numPieces):this
Defined in: src/core/Mobject.ts:1084
Parameters
numPieces
number = 50
Returns
this
Inherited from
PMobject.prepareForNonlinearTransform
regenerate()
regenerate():
this
Defined in: src/mobjects/point/Mobject2D.ts:316
Regenerate the points (useful for random distribution refresh)
Returns
this
this for chaining
remove()
remove(...
mobjects):this
Defined in: src/core/Mobject.ts:496
Parameters
mobjects
...Mobject[]
Returns
this
Inherited from
removePoint()
removePoint(
index):this
Defined in: src/mobjects/point/PMobject.ts:124
Remove a point by index
Parameters
index
number
Index of point to remove
Returns
this
this for chaining
Inherited from
removeUpdater()
removeUpdater(
updater):this
Defined in: src/core/Mobject.ts:1016
Parameters
updater
Returns
this
Inherited from
replace()
replace(
target,stretch):this
Defined in: src/core/Mobject.ts:597
Parameters
target
stretch
boolean = false
Returns
this
Inherited from
restoreState()
restoreState():
boolean
Defined in: src/core/Mobject.ts:1101
Returns
boolean
Inherited from
rotate()
rotate(
angle,axisOrOptions?):this
Defined in: src/core/Mobject.ts:306
Rotate the mobject by angle around an axis. Accepts aboutPoint or aboutEdge to specify the rotation center.
Parameters
angle
number
axisOrOptions?
Vector3Tuple | AxisOrOptions
Returns
this
Inherited from
rotateAboutOrigin()
rotateAboutOrigin(
angle,axis):this
Defined in: src/core/Mobject.ts:344
Parameters
angle
number
axis
Vector3Tuple = ...
Returns
this
Inherited from
saveState()
saveState():
this
Defined in: src/core/Mobject.ts:1096
Returns
this
Inherited from
scale()
scale(
factor,options?):this
Defined in: src/core/Mobject.ts:429
Parameters
factor
number | Vector3Tuple
options?
aboutEdge?
aboutPoint?
Returns
this
Inherited from
setColor()
setColor(
color):this
Defined in: src/mobjects/point/PMobject.ts:250
Set the color of all points
Parameters
color
string
CSS color string
Returns
this
this for chaining
Inherited from
setDensity()
setDensity(
density):this
Defined in: src/mobjects/point/Mobject2D.ts:258
Set the density and regenerate (overrides point counts)
Parameters
density
number
Points per unit length (grid) or per unit area (random)
Returns
this
this for chaining
setDimensions()
setDimensions(
width,height):this
Defined in: src/mobjects/point/Mobject2D.ts:232
Set both dimensions and regenerate
Parameters
width
number
New width
height
number
New height
Returns
this
this for chaining
setDistribution()
setDistribution(
distribution):this
Defined in: src/mobjects/point/Mobject2D.ts:269
Set the distribution pattern and regenerate
Parameters
distribution
'grid' or 'random'
Returns
this
this for chaining
setFill()
setFill(
color?,opacity?):this
Defined in: src/core/Mobject.ts:204
Parameters
color?
string
opacity?
number
Returns
this
Inherited from
setFillOpacity()
setFillOpacity(
opacity):this
Defined in: src/core/Mobject.ts:194
Parameters
opacity
number
Returns
this
Inherited from
setHeight()
setHeight(
height):this
Defined in: src/mobjects/point/Mobject2D.ts:220
Set the height and regenerate
Parameters
height
number
New height
Returns
this
this for chaining
setPointCounts()
setPointCounts(
xCount,yCount):this
Defined in: src/mobjects/point/Mobject2D.ts:245
Set point counts for grid distribution (clears density)
Parameters
xCount
number
Points along width
yCount
number
Points along height
Returns
this
this for chaining
setPointSize()
setPointSize(
size):this
Defined in: src/mobjects/point/PMobject.ts:232
Set the point size
Parameters
size
number
Size in pixels
Returns
this
this for chaining
Inherited from
setStrokeOpacity()
setStrokeOpacity(
opacity):this
Defined in: src/mobjects/point/PMobject.ts:263
Set the opacity of all points
Parameters
opacity
number
Opacity value (0-1)
Returns
this
this for chaining
Inherited from
setStrokeWidth()
setStrokeWidth(
width):this
Defined in: src/core/Mobject.ts:184
Parameters
width
number
Returns
this
Inherited from
setStyle()
setStyle(
style):this
Defined in: src/core/Mobject.ts:152
Parameters
style
Partial<MobjectStyle>
Returns
this
Inherited from
setWidth()
setWidth(
width):this
Defined in: src/mobjects/point/Mobject2D.ts:209
Set the width and regenerate
Parameters
width
number
New width
Returns
this
this for chaining
setX()
setX(
x):this
Defined in: src/core/Mobject.ts:760
Parameters
x
number
Returns
this
Inherited from
setY()
setY(
y):this
Defined in: src/core/Mobject.ts:764
Parameters
y
number
Returns
this
Inherited from
setZ()
setZ(
z):this
Defined in: src/core/Mobject.ts:768
Parameters
z
number
Returns
this
Inherited from
shift()
shift(
delta):this
Defined in: src/mobjects/point/Mobject2D.ts:308
Shift the region by a delta
Parameters
delta
Translation vector [x, y, z]
Returns
this
this for chaining
Overrides
stretch()
stretch(
factor,dim,options?):this
Defined in: src/core/Mobject.ts:461
Parameters
factor
number
dim
number
options?
aboutEdge?
aboutPoint?
Returns
this
Inherited from
toCorner()
toCorner(
direction,buff,frameDimensions?):this
Defined in: src/core/Mobject.ts:801
Parameters
direction
Vector3Tuple = ...
buff
number = 0.5
frameDimensions?
[number, number]
Returns
this
Inherited from
toEdge()
toEdge(
direction,buff,frameDimensions?):this
Defined in: src/core/Mobject.ts:796
Parameters
direction
buff
number = 0.5
frameDimensions?
[number, number]
Returns
this
Inherited from
update()
update(
dt):void
Defined in: src/core/Mobject.ts:1033
Parameters
dt
number
Returns
void