Class: MoveAlongPath
Defined in: animation/movement/MoveAlongPath.ts:67
Extends
Constructors
Constructor
new MoveAlongPath(
mobject,options):MoveAlongPath
Defined in: animation/movement/MoveAlongPath.ts:86
Parameters
mobject
options
Returns
MoveAlongPath
Overrides
Properties
_hasBegun
protected_hasBegun:boolean=false
Defined in: animation/Animation.ts:47
Track if begin() has been called
Inherited from
_isFinished
protected_isFinished:boolean=false
Defined in: animation/Animation.ts:44
Whether the animation has finished
Inherited from
_startTime
protected_startTime:number=null
Defined in: animation/Animation.ts:41
Time when the animation started (set by Timeline)
Inherited from
duration
readonlyduration:number
Defined in: animation/Animation.ts:35
Duration of the animation in seconds
Inherited from
mobject
readonlymobject:Mobject
Defined in: animation/Animation.ts:32
The mobject being animated
Inherited from
path
readonlypath:VMobject
Defined in: animation/movement/MoveAlongPath.ts:69
The path to follow
rateFunc
readonlyrateFunc:RateFunction
Defined in: animation/Animation.ts:38
Rate function controlling the animation's pacing
Inherited from
remover
remover:
boolean=false
Defined in: animation/Animation.ts:53
If true, the scene will remove this mobject after the animation finishes. Used by FadeOut (like Python manim's remover=True).
Inherited from
rotateAlongPath
readonlyrotateAlongPath:boolean
Defined in: animation/movement/MoveAlongPath.ts:72
Whether to orient tangent to the path
Accessors
startTime
Get Signature
get startTime():
number
Defined in: animation/Animation.ts:205
Get the start time of this animation (set by Timeline)
Returns
number
Set Signature
set startTime(
time):void
Defined in: animation/Animation.ts:212
Set the start time of this animation (used by Timeline)
Parameters
time
number
Returns
void
Inherited from
Methods
begin()
begin():
void
Defined in: animation/movement/MoveAlongPath.ts:95
Set up the animation - compute path data
Returns
void
Overrides
cleanUpFromScene()
cleanUpFromScene(
scene):void
Defined in: animation/Animation.ts:126
Hook called by Scene after the animation finishes, before the next play().
Default: removes mobject if remover is set (FadeOut, Write({remover:true})).
Override for animations that need to mutate scene membership — e.g.
ReplacementTransform swaps source for target.
Parameters
scene
AnimationScene
Returns
void
Inherited from
finish()
finish():
void
Defined in: animation/movement/MoveAlongPath.ts:196
Ensure the position is exact at the end
Returns
void
Overrides
interpolate()
interpolate(
alpha):void
Defined in: animation/movement/MoveAlongPath.ts:163
Interpolate the position (and optionally rotation) at the given alpha
Parameters
alpha
number
Returns
void
Overrides
isFinished()
isFinished():
boolean
Defined in: animation/Animation.ts:166
Check if the animation has finished
Returns
boolean
Inherited from
reset()
reset():
void
Defined in: animation/Animation.ts:175
Reset the animation to its initial state. Restores the mobject to its pre-animation visual state so that re-seeking (especially backward) produces correct results.
Returns
void
Inherited from
update()
update(
_dt,currentTime):void
Defined in: animation/Animation.ts:143
Update the animation for the current frame.
Parameters
_dt
number
Time delta since last frame (unused, but available for subclasses)
currentTime
number
Current time in the timeline
Returns
void