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Class: ScreenRectangle

Defined in: mobjects/frame/index.ts:46

ScreenRectangle - A rectangle that matches a screen/frame aspect ratio

Creates a rectangle where the width is calculated from the height and aspect ratio. Useful for creating screen-like shapes or video frame outlines.

Example

// Create a 16:9 screen rectangle with height 4
const screen = new ScreenRectangle();

// Create a 4:3 screen rectangle
const oldScreen = new ScreenRectangle({ aspectRatio: 4/3 });

// Create a larger screen
const bigScreen = new ScreenRectangle({ height: 6 });

Extends

Constructors

Constructor

new ScreenRectangle(options): ScreenRectangle

Defined in: mobjects/frame/index.ts:49

Parameters

options

ScreenRectangleOptions = {}

Returns

ScreenRectangle

Overrides

Rectangle.constructor

Properties

__savedMobjectState

__savedMobjectState: unknown = null

Defined in: core/Mobject.ts:82

JSON-serializable saved state (used by restoreState()).

Inherited from

Rectangle.__savedMobjectState


_centerPoint

protected _centerPoint: Vector3Tuple

Defined in: mobjects/geometry/Rectangle.ts:43

Inherited from

Rectangle._centerPoint


_color

protected _color: string = '#ffffff'

Defined in: core/Mobject.ts:57

Inherited from

Rectangle._color


_dirty

_dirty: boolean = true

Defined in: core/Mobject.ts:75

Inherited from

Rectangle._dirty


_disableChildZLayering

protected _disableChildZLayering: boolean = false

Defined in: core/Mobject.ts:72

When true, children skip the 2D z-layering offset in _syncToThree.

Inherited from

Rectangle._disableChildZLayering


_fillMaterial

protected _fillMaterial: MeshBasicMaterial = null

Defined in: core/VMobjectRendering.ts:39

Three.js fill material

Inherited from

Rectangle._fillMaterial


_geometryDirty

protected _geometryDirty: boolean = true

Defined in: core/VMobjectRendering.ts:42

Whether geometry needs rebuild (separate from material dirty)

Inherited from

Rectangle._geometryDirty


_height

protected _height: number

Defined in: mobjects/geometry/Rectangle.ts:42

Inherited from

Rectangle._height


_opacity

protected _opacity: number = 1

Defined in: core/Mobject.ts:68

Inherited from

Rectangle._opacity


_points3D

protected _points3D: number[][] = []

Defined in: core/VMobject.ts:38

Array of cubic Bezier control points in 3D. Each point is [x, y, z]. Stored as: [anchor1, handle1, handle2, anchor2, handle3, handle4, anchor3, ...]

Inherited from

Rectangle._points3D


_sceneFrameWidth

_sceneFrameWidth: number = null

Defined in: core/VMobjectRendering.ts:78

Inherited from

Rectangle._sceneFrameWidth


_sceneRendererHeight

_sceneRendererHeight: number = null

Defined in: core/VMobjectRendering.ts:77

Inherited from

Rectangle._sceneRendererHeight


_sceneRendererWidth

_sceneRendererWidth: number = null

Defined in: core/VMobjectRendering.ts:76

Per-instance renderer context (set by Scene when VMobject is added). When non-null these override the class-level statics so that multiple Scene instances do not corrupt each other's stroke-width calculations.

Inherited from

Rectangle._sceneRendererWidth


_strokeMaterial

protected _strokeMaterial: LineMaterial = null

Defined in: core/VMobjectRendering.ts:36

Three.js stroke material (Line2 LineMaterial for thick strokes)

Inherited from

Rectangle._strokeMaterial


_style

protected _style: MobjectStyle

Defined in: core/Mobject.ts:73

Inherited from

Rectangle._style


_threeObject

_threeObject: Object3D<Object3DEventMap> = null

Defined in: core/Mobject.ts:74

Inherited from

Rectangle._threeObject


_visiblePointCount

protected _visiblePointCount: number = null

Defined in: core/VMobject.ts:41

Number of points visible (for Create animation)

Inherited from

Rectangle._visiblePointCount


_width

protected _width: number

Defined in: mobjects/geometry/Rectangle.ts:41

Inherited from

Rectangle._width


children

children: Mobject[] = []

Defined in: core/Mobject.ts:52

Inherited from

Rectangle.children


createdAtBeginning

createdAtBeginning: boolean = false

Defined in: core/Mobject.ts:56

Inherited from

Rectangle.createdAtBeginning


fillOpacity

fillOpacity: number = 0

Defined in: core/Mobject.ts:70

Inherited from

Rectangle.fillOpacity


id

readonly id: string

Defined in: core/Mobject.ts:50

Inherited from

Rectangle.id


parent

parent: Mobject = null

Defined in: core/Mobject.ts:51

Inherited from

Rectangle.parent


position

position: Vector3

Defined in: core/Mobject.ts:53

Inherited from

Rectangle.position


rotation

rotation: Euler

Defined in: core/Mobject.ts:54

Inherited from

Rectangle.rotation


savedState

savedState: Mobject = null

Defined in: core/Mobject.ts:78

Saved mobject copy (used by Restore animation). Set by saveState().

Inherited from

Rectangle.savedState


scaleVector

scaleVector: Vector3

Defined in: core/Mobject.ts:55

Inherited from

Rectangle.scaleVector


strokeWidth

strokeWidth: number = 4

Defined in: core/Mobject.ts:69

Inherited from

Rectangle.strokeWidth


targetCopy

targetCopy: Mobject = null

Defined in: core/Mobject.ts:80

Target copy used by generateTarget() / MoveToTarget animation.

Inherited from

Rectangle.targetCopy


useStrokeMesh

useStrokeMesh: boolean = false

Defined in: core/VMobjectRendering.ts:146

When true, render stroke as a mesh ring with miter-joined corners instead of Line2 for closed paths.

Inherited from

Rectangle.useStrokeMesh


_frameWidth

static _frameWidth: number = 14

Defined in: core/VMobjectRendering.ts:69

Camera frame width in world units (set by Scene, for stroke width conversion)

Inherited from

Rectangle._frameWidth


_rendererHeight

static _rendererHeight: number = 450

Defined in: core/VMobjectRendering.ts:66

Inherited from

Rectangle._rendererHeight


_rendererWidth

static _rendererWidth: number = 800

Defined in: core/VMobjectRendering.ts:65

Renderer resolution for LineMaterial (set by Scene)

Inherited from

Rectangle._rendererWidth


useShaderCurves

static useShaderCurves: boolean = false

Defined in: core/VMobjectRendering.ts:131

When true, VMobjects use GPU Bezier SDF shaders for stroke rendering instead of the default Line2/LineMaterial approach.

Inherited from

Rectangle.useShaderCurves

Accessors

color

Get Signature

get color(): string

Defined in: core/Mobject.ts:58

Returns

string

Set Signature

set color(value): void

Defined in: core/Mobject.ts:61

Parameters
value

string

Returns

void

Inherited from

Rectangle.color


fillColor

Get Signature

get fillColor(): string

Defined in: core/Mobject.ts:171

Returns

string

Set Signature

set fillColor(color): void

Defined in: core/Mobject.ts:175

Parameters
color

string

Returns

void

Inherited from

Rectangle.fillColor


isDirty

Get Signature

get isDirty(): boolean

Defined in: core/Mobject.ts:448

Returns

boolean

Inherited from

Rectangle.isDirty


numPoints

Get Signature

get numPoints(): number

Defined in: core/VMobject.ts:108

Get the number of points

Returns

number

Inherited from

Rectangle.numPoints


opacity

Get Signature

get opacity(): number

Defined in: core/Mobject.ts:101

Returns

number

Set Signature

set opacity(value): void

Defined in: core/Mobject.ts:105

Parameters
value

number

Returns

void

Inherited from

Rectangle.opacity


points

Get Signature

get points(): Point[]

Defined in: core/VMobject.ts:58

Get all points as 2D Point objects (derived from _points3D)

Returns

Point[]

Inherited from

Rectangle.points


shaderCurves

Get Signature

get shaderCurves(): boolean

Defined in: core/VMobjectRendering.ts:168

Check whether this instance should use shader-based Bezier curve rendering.

Returns

boolean

Set Signature

set shaderCurves(value): void

Defined in: core/VMobjectRendering.ts:173

Enable or disable shader-based Bezier rendering for this instance.

Parameters
value

boolean

Returns

void

Inherited from

Rectangle.shaderCurves


style

Get Signature

get style(): MobjectStyle

Defined in: core/Mobject.ts:109

Returns

MobjectStyle

Inherited from

Rectangle.style


submobjects

Get Signature

get submobjects(): Mobject[]

Defined in: core/Mobject.ts:123

Returns

Mobject[]

Inherited from

Rectangle.submobjects


visiblePointCount

Get Signature

get visiblePointCount(): number

Defined in: core/VMobject.ts:115

Get the number of visible points (for Create animation)

Returns

number

Set Signature

set visiblePointCount(count): void

Defined in: core/VMobject.ts:122

Set the number of visible points (for Create animation)

Parameters
count

number

Returns

void

Inherited from

Rectangle.visiblePointCount

Methods

_buildEarcutFillGeometry()

protected _buildEarcutFillGeometry(points3D): BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>

Defined in: core/VMobjectRendering.ts:204

Parameters

points3D

number[][]

Returns

BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>

Inherited from

Rectangle._buildEarcutFillGeometry


_createCopy()

protected _createCopy(): ScreenRectangle

Defined in: mobjects/frame/index.ts:88

Create a copy of this ScreenRectangle

Returns

ScreenRectangle

Overrides

Rectangle._createCopy


_createThreeObject()

protected _createThreeObject(): Object3D

Defined in: core/VMobjectRendering.ts:216

Create the Three.js backing object for this VMobject.

Returns

Object3D

Inherited from

Rectangle._createThreeObject


_disposeRenderingResources()

protected _disposeRenderingResources(): void

Defined in: core/VMobjectRendering.ts:613

Returns

void

Inherited from

Rectangle._disposeRenderingResources


_getBoundingBox()

_getBoundingBox(): object

Defined in: core/Mobject.ts:367

Returns

object

depth

depth: number

height

height: number

width

width: number

Deprecated

Use getBoundingBox() instead.

Inherited from

Rectangle._getBoundingBox


_getEdgeInDirection()

_getEdgeInDirection(direction): Vector3Tuple

Defined in: core/Mobject.ts:360

Parameters

direction

Vector3Tuple

Returns

Vector3Tuple

Inherited from

Rectangle._getEdgeInDirection


_interpolatePointList3D()

protected _interpolatePointList3D(points, targetCount): number[][]

Defined in: core/VMobject.ts:448

Interpolate a 3D point list to have a specific number of points.

Parameters

points

number[][]

targetCount

number

Returns

number[][]

Inherited from

Rectangle._interpolatePointList3D


_markDirty()

_markDirty(): void

Defined in: core/Mobject.ts:438

Returns

void

Inherited from

Rectangle._markDirty


_markDirtyUpward()

_markDirtyUpward(): void

Defined in: core/Mobject.ts:442

Returns

void

Inherited from

Rectangle._markDirtyUpward


_pointsToCurvePath()

protected _pointsToCurvePath(): CurvePath<Vector3>

Defined in: core/VMobjectRendering.ts:200

Returns

CurvePath<Vector3>

Inherited from

Rectangle._pointsToCurvePath


_pointsToShape()

protected _pointsToShape(): Shape

Defined in: core/VMobjectRendering.ts:196

Returns

Shape

Inherited from

Rectangle._pointsToShape


_setSceneContext()

_setSceneContext(rendererWidth, rendererHeight, frameWidth): void

Defined in: core/VMobjectRendering.ts:109

Set per-instance scene context for multi-scene support. Called by Scene when a VMobject is added or the scene is resized.

Parameters

rendererWidth

number

rendererHeight

number

frameWidth

number

Returns

void

Inherited from

Rectangle._setSceneContext


_syncMaterialToThree()

protected _syncMaterialToThree(): void

Defined in: core/VMobjectRendering.ts:555

Returns

void

Inherited from

Rectangle._syncMaterialToThree


_syncToThree()

_syncToThree(): void

Defined in: core/Mobject.ts:416

Returns

void

Inherited from

Rectangle._syncToThree


_updateGeometry()

protected _updateGeometry(group): void

Defined in: core/VMobjectRendering.ts:245

Update the geometry within the Three.js group.

Parameters

group

Group

Returns

void

Inherited from

Rectangle._updateGeometry


add()

add(...mobjects): this

Defined in: core/Mobject.ts:247

Parameters

mobjects

...Mobject[]

Returns

this

Inherited from

Rectangle.add


addPoints()

addPoints(...points): this

Defined in: core/VMobject.ts:168

Add points to this VMobject using 2D Point objects

Parameters

points

...Point[]

Returns

this

Inherited from

Rectangle.addPoints


addPointsAsCorners()

addPointsAsCorners(corners): this

Defined in: core/VMobject.ts:223

Add straight line segments from the last point to each corner. Each corner creates a new cubic Bezier segment with linear handles. Matches Manim's add_points_as_corners.

Parameters

corners

number[][]

Array of [x, y, z] corner points to connect to

Returns

this

this for chaining

Inherited from

Rectangle.addPointsAsCorners


addUpdater()

addUpdater(updater, callOnAdd): this

Defined in: core/Mobject.ts:474

Parameters

updater

UpdaterFunction

callOnAdd

boolean = false

Returns

this

Inherited from

Rectangle.addUpdater


alignPoints()

alignPoints(target): void

Defined in: core/VMobject.ts:322

Align points between this VMobject and a target so they have the same count, consistent winding, and optimal rotation for smooth morphing.

Parameters

target

VMobject

The target VMobject to align with

Returns

void

Inherited from

Rectangle.alignPoints


alignTo()

alignTo(target, direction): this

Defined in: core/Mobject.ts:345

Parameters

target

Mobject | Vector3Tuple

direction

Vector3Tuple

Returns

this

Inherited from

Rectangle.alignTo


applyFunction()

applyFunction(fn): this

Defined in: core/Mobject.ts:504

Parameters

fn

(point) => number[]

Returns

this

Inherited from

Rectangle.applyFunction


applyToFamily()

applyToFamily(func): this

Defined in: core/Mobject.ts:462

Parameters

func

(mobject) => void

Returns

this

Inherited from

Rectangle.applyToFamily


become()

become(other): this

Defined in: core/Mobject.ts:294

Parameters

other

Mobject

Returns

this

Inherited from

Rectangle.become


center()

center(): this

Defined in: core/Mobject.ts:397

Returns

this

Inherited from

Rectangle.center


clearPoints()

clearPoints(): this

Defined in: core/VMobject.ts:257

Clear all points

Returns

this

Inherited from

Rectangle.clearPoints


clearUpdaters()

clearUpdaters(): this

Defined in: core/Mobject.ts:486

Returns

this

Inherited from

Rectangle.clearUpdaters


copy()

copy(): VMobject

Defined in: core/VMobject.ts:496

Create a copy of this VMobject. Subclasses override _createCopy() to produce an instance of the right concrete type (Circle, Square, etc.), but those constructors typically regenerate points from their own parameters (radius, sideLength, ...). After a Transform animation has morphed the point data, the regenerated points no longer match the actual visual state. We therefore always overwrite the clone's _points3D with the source's current data.

Returns

VMobject

Inherited from

Rectangle.copy


dispose()

dispose(): void

Defined in: core/VMobject.ts:616

Clean up Three.js resources

Returns

void

Inherited from

Rectangle.dispose


flip()

flip(axis): this

Defined in: core/Mobject.ts:225

Parameters

axis

Vector3Tuple = ...

Returns

this

Inherited from

Rectangle.flip


generateTarget()

generateTarget(): Mobject

Defined in: core/Mobject.ts:516

Returns

Mobject

Inherited from

Rectangle.generateTarget


getArea()

getArea(): number

Defined in: mobjects/geometry/Rectangle.ts:169

Get the area of the rectangle

Returns

number

Inherited from

Rectangle.getArea


getAspectRatio()

getAspectRatio(): number

Defined in: mobjects/frame/index.ts:62

Get the aspect ratio of this screen rectangle

Returns

number


getBottom()

getBottom(): Vector3Tuple

Defined in: mobjects/geometry/Rectangle.ts:212

Get the bottom edge center

Returns

Vector3Tuple

Inherited from

Rectangle.getBottom


getBoundingBox()

getBoundingBox(): object

Defined in: core/Mobject.ts:363

Returns

object

depth

depth: number

height

height: number

width

width: number

Inherited from

Rectangle.getBoundingBox


getBounds()

getBounds(): object

Defined in: core/Mobject.ts:310

Returns

object

max

max: object

max.x

x: number

max.y

y: number

max.z

z: number

min

min: object

min.x

x: number

min.y

y: number

min.z

z: number

Inherited from

Rectangle.getBounds


getCenter()

getCenter(): Vector3Tuple

Defined in: core/VMobject.ts:548

Get the center of this VMobject based on its points. Uses bounding box center (matching Python Manim's get_center behavior) rather than point centroid, which is inaccurate for Bezier control points.

Returns

Vector3Tuple

Inherited from

Rectangle.getCenter


getCorner()

getCorner(corner): Vector3Tuple

Defined in: mobjects/geometry/Rectangle.ts:183

Get a specific corner of the rectangle

Parameters

corner

"topLeft" | "topRight" | "bottomRight" | "bottomLeft"

Returns

Vector3Tuple

Inherited from

Rectangle.getCorner


getEdge()

getEdge(direction): Vector3Tuple

Defined in: core/Mobject.ts:370

Parameters

direction

Vector3Tuple

Returns

Vector3Tuple

Inherited from

Rectangle.getEdge


getFamily()

getFamily(): Mobject[]

Defined in: core/Mobject.ts:468

Returns

Mobject[]

Inherited from

Rectangle.getFamily


getHeight()

getHeight(): number

Defined in: mobjects/geometry/Rectangle.ts:137

Get the height of the rectangle

Returns

number

Inherited from

Rectangle.getHeight


getLeft()

getLeft(): Vector3Tuple

Defined in: mobjects/geometry/Rectangle.ts:219

Get the left edge center

Returns

Vector3Tuple

Inherited from

Rectangle.getLeft


getPerimeter()

getPerimeter(): number

Defined in: mobjects/geometry/Rectangle.ts:176

Get the perimeter of the rectangle

Returns

number

Inherited from

Rectangle.getPerimeter


getPoints()

getPoints(): number[][]

Defined in: core/VMobject.ts:101

Get all points defining this VMobject as 3D arrays

Returns

number[][]

Copy of the points array

Inherited from

Rectangle.getPoints


getRectCenter()

getRectCenter(): Vector3Tuple

Defined in: mobjects/geometry/Rectangle.ts:153

Get the center of the rectangle

Returns

Vector3Tuple

Inherited from

Rectangle.getRectCenter


getRight()

getRight(): Vector3Tuple

Defined in: mobjects/geometry/Rectangle.ts:226

Get the right edge center

Returns

Vector3Tuple

Inherited from

Rectangle.getRight


getThreeObject()

getThreeObject(): Object3D

Defined in: core/Mobject.ts:452

Returns

Object3D

Inherited from

Rectangle.getThreeObject


getTop()

getTop(): Vector3Tuple

Defined in: mobjects/geometry/Rectangle.ts:205

Get the top edge center

Returns

Vector3Tuple

Inherited from

Rectangle.getTop


getUnitVector()

getUnitVector(): Vector3Tuple

Defined in: core/VMobject.ts:524

Get the unit vector from the first to the last point of this VMobject, accounting for the object's current rotation transform.

Returns

Vector3Tuple

Inherited from

Rectangle.getUnitVector


getUpdaters()

getUpdaters(): UpdaterFunction[]

Defined in: core/Mobject.ts:493

Returns

UpdaterFunction[]

Inherited from

Rectangle.getUpdaters


getVisiblePointCount()

getVisiblePointCount(): number

Defined in: core/VMobject.ts:157

Get the visible point count (null means all points visible).

Returns

number

Inherited from

Rectangle.getVisiblePointCount


getVisiblePoints()

getVisiblePoints(): Point[]

Defined in: core/VMobject.ts:131

Get points that should be visible (for rendering) as 2D Points

Returns

Point[]

Inherited from

Rectangle.getVisiblePoints


getVisiblePoints3D()

getVisiblePoints3D(): number[][]

Defined in: core/VMobject.ts:139

Get points that should be visible (for rendering) as 3D arrays

Returns

number[][]

Inherited from

Rectangle.getVisiblePoints3D


getWidth()

getWidth(): number

Defined in: mobjects/geometry/Rectangle.ts:121

Get the width of the rectangle

Returns

number

Inherited from

Rectangle.getWidth


hasUpdaters()

hasUpdaters(): boolean

Defined in: core/Mobject.ts:490

Returns

boolean

Inherited from

Rectangle.hasUpdaters


interpolate()

interpolate(target, alpha): this

Defined in: core/VMobject.ts:275

Interpolate this VMobject towards a target VMobject

Parameters

target

VMobject

The target VMobject to interpolate towards

alpha

number

Progress from 0 (this) to 1 (target)

Returns

this

this for chaining

Inherited from

Rectangle.interpolate


markGeometryDirty()

markGeometryDirty(): void

Defined in: core/VMobjectRendering.ts:180

Mark geometry as needing rebuild on next render.

Returns

void

Inherited from

Rectangle.markGeometryDirty


moveTo()

moveTo(target, alignedEdge?): this

Defined in: core/Mobject.ts:192

Parameters

target

Mobject | Vector3Tuple

alignedEdge?

Vector3Tuple

Returns

this

Inherited from

Rectangle.moveTo


moveToAligned()

moveToAligned(target, alignedEdge?): this

Defined in: core/Mobject.ts:355

Parameters

target

Mobject | Vector3Tuple

alignedEdge?

Vector3Tuple

Returns

this

Inherited from

Rectangle.moveToAligned


nextTo()

nextTo(target, direction, buff): this

Defined in: core/Mobject.ts:328

Parameters

target

Mobject | Vector3Tuple

direction

Vector3Tuple = RIGHT

buff

number = 0.25

Returns

this

Inherited from

Rectangle.nextTo


prepareForNonlinearTransform()

prepareForNonlinearTransform(numPieces): this

Defined in: core/Mobject.ts:509

Parameters

numPieces

number = 50

Returns

this

Inherited from

Rectangle.prepareForNonlinearTransform


remove()

remove(...mobjects): this

Defined in: core/Mobject.ts:260

Parameters

mobjects

...Mobject[]

Returns

this

Inherited from

Rectangle.remove


removeUpdater()

removeUpdater(updater): this

Defined in: core/Mobject.ts:480

Parameters

updater

UpdaterFunction

Returns

this

Inherited from

Rectangle.removeUpdater


replace()

replace(target, stretch): this

Defined in: core/Mobject.ts:299

Parameters

target

Mobject

stretch

boolean = false

Returns

this

Inherited from

Rectangle.replace


restoreState()

restoreState(): boolean

Defined in: core/Mobject.ts:526

Returns

boolean

Inherited from

Rectangle.restoreState


rotate()

rotate(angle, axisOrOptions?): this

Defined in: core/Mobject.ts:213

Rotate the mobject around an axis. Delegates to rotateMobject for the heavy lifting.

Parameters

angle

number

axisOrOptions?

Vector3Tuple | { aboutPoint?: Vector3Tuple; axis?: Vector3Tuple; }

Returns

this

Inherited from

Rectangle.rotate


rotateAboutOrigin()

rotateAboutOrigin(angle, axis): this

Defined in: core/Mobject.ts:221

Parameters

angle

number

axis

Vector3Tuple = ...

Returns

this

Inherited from

Rectangle.rotateAboutOrigin


saveState()

saveState(): this

Defined in: core/Mobject.ts:521

Returns

this

Inherited from

Rectangle.saveState


scale()

scale(factor): this

Defined in: core/Mobject.ts:233

Parameters

factor

number | Vector3Tuple

Returns

this

Inherited from

Rectangle.scale


setAspectRatio()

setAspectRatio(ratio): this

Defined in: mobjects/frame/index.ts:69

Set the aspect ratio, recalculating width while keeping height constant

Parameters

ratio

number

Returns

this


setColor()

setColor(color): this

Defined in: core/Mobject.ts:127

Parameters

color

string

Returns

this

Inherited from

Rectangle.setColor


setFill()

setFill(color?, opacity?): this

Defined in: core/Mobject.ts:165

Parameters

color?

string

opacity?

number

Returns

this

Inherited from

Rectangle.setFill


setFillOpacity()

setFillOpacity(opacity): this

Defined in: core/Mobject.ts:155

Parameters

opacity

number

Returns

this

Inherited from

Rectangle.setFillOpacity


setHeight()

setHeight(value): this

Defined in: mobjects/frame/index.ts:79

Override setHeight to maintain aspect ratio

Parameters

value

number

Returns

this

Overrides

Rectangle.setHeight


setOpacity()

setOpacity(opacity): this

Defined in: core/Mobject.ts:135

Parameters

opacity

number

Returns

this

Inherited from

Rectangle.setOpacity


setPoints()

setPoints(points): this

Defined in: core/VMobject.ts:68

Set the points defining this VMobject. Accepts either Point[] ({x, y} objects) or number[][] ([x, y, z] arrays).

Parameters

points

Array of points in either format

number[][] | Point[]

Returns

this

this for chaining

Inherited from

Rectangle.setPoints


setPoints3D()

setPoints3D(points): this

Defined in: core/VMobject.ts:93

Set the points defining this VMobject using 3D arrays (alias for setPoints with number[][])

Parameters

points

number[][]

Array of [x, y, z] control points for cubic Bezier curves

Returns

this

this for chaining

Inherited from

Rectangle.setPoints3D


setPointsAsCorners()

setPointsAsCorners(corners): this

Defined in: core/VMobject.ts:182

Set the points to form straight line segments between corner points. Each pair of consecutive corners becomes a cubic Bezier with linear handles. Matches Manim's set_points_as_corners.

Parameters

corners

number[][]

Array of [x, y, z] corner points

Returns

this

this for chaining

Inherited from

Rectangle.setPointsAsCorners


setRectCenter()

setRectCenter(value): this

Defined in: mobjects/geometry/Rectangle.ts:160

Set the center of the rectangle

Parameters

value

Vector3Tuple

Returns

this

Inherited from

Rectangle.setRectCenter


setStrokeWidth()

setStrokeWidth(width): this

Defined in: core/Mobject.ts:145

Parameters

width

number

Returns

this

Inherited from

Rectangle.setStrokeWidth


setStyle()

setStyle(style): this

Defined in: core/Mobject.ts:113

Parameters

style

Partial<MobjectStyle>

Returns

this

Inherited from

Rectangle.setStyle


setVisiblePointCount()

setVisiblePointCount(count): void

Defined in: core/VMobject.ts:148

Set visible point count for progressive creation animations. Use null to show all points.

Parameters

count

number

Returns

void

Inherited from

Rectangle.setVisiblePointCount


setWidth()

setWidth(value): this

Defined in: mobjects/geometry/Rectangle.ts:128

Set the width of the rectangle

Parameters

value

number

Returns

this

Inherited from

Rectangle.setWidth


setX()

setX(x): this

Defined in: core/Mobject.ts:385

Parameters

x

number

Returns

this

Inherited from

Rectangle.setX


setY()

setY(y): this

Defined in: core/Mobject.ts:389

Parameters

y

number

Returns

this

Inherited from

Rectangle.setY


setZ()

setZ(z): this

Defined in: core/Mobject.ts:393

Parameters

z

number

Returns

this

Inherited from

Rectangle.setZ


shift()

shift(delta): this

Defined in: core/Mobject.ts:184

Parameters

delta

Vector3Tuple

Returns

this

Inherited from

Rectangle.shift


toCorner()

toCorner(direction, buff, frameDimensions?): this

Defined in: core/Mobject.ts:406

Parameters

direction

Vector3Tuple = ...

buff

number = 0.5

frameDimensions?

[number, number]

Returns

this

Inherited from

Rectangle.toCorner


toEdge()

toEdge(direction, buff, frameDimensions?): this

Defined in: core/Mobject.ts:401

Parameters

direction

Vector3Tuple

buff

number = 0.5

frameDimensions?

[number, number]

Returns

this

Inherited from

Rectangle.toEdge


update()

update(dt): void

Defined in: core/Mobject.ts:497

Parameters

dt

number

Returns

void

Inherited from

Rectangle.update


_toLinewidth()

static _toLinewidth(this, strokeWidth): number

Defined in: core/VMobjectRendering.ts:123

Convert Manim-compatible strokeWidth to LineMaterial linewidth in pixels. Python Manim uses cairo_line_width_multiple=0.01, so: linewidth_px = strokeWidth * 0.01 * (rendererWidth / frameWidth)

NOTE: This static method uses class-level statics. For multi-scene correctness, internal code should use the instance method _computeLinewidth().

Parameters

this

typeof VMobjectRendering

strokeWidth

number

Returns

number

Inherited from

Rectangle._toLinewidth