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Class: Text

Defined in: mobjects/text/Text.ts:122

Extends

  • TexturedMobject

Extended by

Constructors

Constructor

new Text(options): Text

Defined in: mobjects/text/Text.ts:153

Parameters

options

TextOptions

Returns

Text

Overrides

TexturedMobject.constructor

Properties

__savedMobjectState

__savedMobjectState: unknown = null

Defined in: core/Mobject.ts:121

JSON-serializable saved state (used by restoreState()).

Inherited from

TexturedMobject.__savedMobjectState


_canvas

protected _canvas: HTMLCanvasElement = null

Defined in: mobjects/text/Text.ts:140

Off-screen canvas for text rendering


_canvasDirty

protected _canvasDirty: boolean = true

Defined in: mobjects/text/Text.ts:129

Flag to track when canvas content needs re-rendering (text/color/font changes)


_color

protected _color: string = '#ffffff'

Defined in: core/Mobject.ts:84

Inherited from

TexturedMobject._color


_ctx

protected _ctx: CanvasRenderingContext2D = null

Defined in: mobjects/text/Text.ts:141


_dirty

_dirty: boolean = true

Defined in: core/Mobject.ts:113

THREE backing object needs re-sync from this node's transform/state.

Inv

this._dirty || child._dirty === false // a clean node has a clean subtree

This invariant is what makes the early-return in _syncToThree() and the root-sync in _syncWorldMatrices() correct. It holds because _markDirty() always propagates upward. Marking a node dirty WITHOUT marking its ancestors (e.g. reverting _markDirty to self-only) silently breaks it: a clean ancestor will short-circuit the sync and never reach the dirty descendant, leaving stale world coordinates (issue #251).

Inherited from

TexturedMobject._dirty


_disableChildZLayering

protected _disableChildZLayering: boolean = false

Defined in: core/Mobject.ts:99

When true, children skip the 2D z-layering offset in _syncToThree.

Inherited from

TexturedMobject._disableChildZLayering


_fontFamily

protected _fontFamily: string

Defined in: mobjects/text/Text.ts:125


_fontSize

protected _fontSize: number

Defined in: mobjects/text/Text.ts:124


_fontStyle

protected _fontStyle: string

Defined in: mobjects/text/Text.ts:127


_fontUrl?

protected optional _fontUrl: string

Defined in: mobjects/text/Text.ts:135

Optional font URL for glyph vector extraction


_fontWeight

protected _fontWeight: string | number

Defined in: mobjects/text/Text.ts:126


_glyphGroup

protected _glyphGroup: TextGlyphGroup = null

Defined in: mobjects/text/Text.ts:137

Cached glyph group (created lazily by loadGlyphs)


_isVMobject

_isVMobject: boolean = false

Defined in: core/Mobject.ts:114

Inherited from

TexturedMobject._isVMobject


_letterSpacing

protected _letterSpacing: number

Defined in: mobjects/text/Text.ts:131


_lineHeight

protected _lineHeight: number

Defined in: mobjects/text/Text.ts:130


_mesh

protected _mesh: Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap> = null

Defined in: mobjects/text/Text.ts:147

Plane mesh for displaying the texture


_opacity

protected _opacity: number = 1

Defined in: core/Mobject.ts:95

Inherited from

TexturedMobject._opacity


_style

protected _style: MobjectStyle

Defined in: core/Mobject.ts:100

Inherited from

TexturedMobject._style


_text

protected _text: string

Defined in: mobjects/text/Text.ts:123


_textAlign

protected _textAlign: "center" | "left" | "right"

Defined in: mobjects/text/Text.ts:132


_texture

protected _texture: Texture<unknown, TextureEventMap> = null

Defined in: mobjects/text/Text.ts:144

Three.js texture from canvas


_threeObject

_threeObject: Object3D<Object3DEventMap> = null

Defined in: core/Mobject.ts:101

Inherited from

TexturedMobject._threeObject


_worldHeight

protected _worldHeight: number = 0

Defined in: mobjects/text/Text.ts:151


_worldWidth

protected _worldWidth: number = 0

Defined in: mobjects/text/Text.ts:150

Cached dimensions in world units


children

children: Mobject[] = []

Defined in: core/Mobject.ts:79

Inherited from

TexturedMobject.children


createdAtBeginning

createdAtBeginning: boolean = false

Defined in: core/Mobject.ts:83

Inherited from

TexturedMobject.createdAtBeginning


fillOpacity

fillOpacity: number = 0

Defined in: core/Mobject.ts:97

Inherited from

TexturedMobject.fillOpacity


id

readonly id: string

Defined in: core/Mobject.ts:77

Inherited from

TexturedMobject.id


parent

parent: Mobject = null

Defined in: core/Mobject.ts:78

Inherited from

TexturedMobject.parent


position

position: Vector3

Defined in: core/Mobject.ts:80

Inherited from

TexturedMobject.position


rotation

rotation: Euler

Defined in: core/Mobject.ts:81

Inherited from

TexturedMobject.rotation


savedState

savedState: Mobject = null

Defined in: core/Mobject.ts:117

Saved mobject copy (used by Restore animation). Set by saveState().

Inherited from

TexturedMobject.savedState


scaleVector

scaleVector: Vector3

Defined in: core/Mobject.ts:82

Inherited from

TexturedMobject.scaleVector


strokeWidth

strokeWidth: number = 4

Defined in: core/Mobject.ts:96

Inherited from

TexturedMobject.strokeWidth


targetCopy

targetCopy: Mobject = null

Defined in: core/Mobject.ts:119

Target copy used by generateTarget() / MoveToTarget animation.

Inherited from

TexturedMobject.targetCopy

Accessors

animate

Get Signature

get animate(): AnimateProxy

Defined in: core/Mobject.ts:789

Returns an AnimateProxy that records method calls. Pass the proxy to scene.play() to animate from the current state to the state after all recorded calls are applied.

Example
scene.play(circle.animate.shift([2, 0, 0]));
scene.play(circle.animate.setColor('#ff0000').scale(2));
Returns

AnimateProxy

Inherited from

TexturedMobject.animate


color

Get Signature

get color(): string

Defined in: core/Mobject.ts:85

Returns

string

Set Signature

set color(value): void

Defined in: core/Mobject.ts:88

Parameters
value

string

Returns

void

Inherited from

TexturedMobject.color


fillColor

Get Signature

get fillColor(): string

Defined in: core/Mobject.ts:210

Returns

string

Set Signature

set fillColor(color): void

Defined in: core/Mobject.ts:214

Parameters
color

string

Returns

void

Inherited from

TexturedMobject.fillColor


isDirty

Get Signature

get isDirty(): boolean

Defined in: core/Mobject.ts:935

Returns

boolean

Inherited from

TexturedMobject.isDirty


opacity

Get Signature

get opacity(): number

Defined in: core/Mobject.ts:140

Returns

number

Set Signature

set opacity(value): void

Defined in: core/Mobject.ts:144

Parameters
value

number

Returns

void

Inherited from

TexturedMobject.opacity


strokeColor

Get Signature

get strokeColor(): string

Defined in: core/Mobject.ts:221

Returns

string

Set Signature

set strokeColor(color): void

Defined in: core/Mobject.ts:225

Parameters
color

string

Returns

void

Inherited from

TexturedMobject.strokeColor


style

Get Signature

get style(): MobjectStyle

Defined in: core/Mobject.ts:148

Returns

MobjectStyle

Inherited from

TexturedMobject.style


submobjects

Get Signature

get submobjects(): Mobject[]

Defined in: core/Mobject.ts:162

Returns

Mobject[]

Inherited from

TexturedMobject.submobjects

Methods

_applyFunctionAboutPoint()

protected _applyFunctionAboutPoint(_fn, _aboutPoint): void

Defined in: core/Mobject.ts:1063

Per-node hook called by applyFunctionAboutPoint.

Parameters

_fn

(pts) => number[][]

_aboutPoint

number[]

Returns

void

Pre

fn(pts).length === pts.length

Post

getPoints()[i] === fn(old.getPoints())[i]

Note

no-op in base Mobject; override in subclasses with own points

Inherited from

TexturedMobject._applyFunctionAboutPoint


_buildFontString()

protected _buildFontString(): string

Defined in: mobjects/text/Text.ts:285

Build the CSS font string

Returns

string


_carryVisualSizeTo()

protected _carryVisualSizeTo(copy): void

Defined in: mobjects/text/Text.ts:693

Copy this Text's persistent visual-size state onto a freshly-constructed copy.

A subclass _createCopy rebuilds the copy from text+fontSize, so its constructor re-measures from scratch. If the source had its size adjusted via applyVisualSize (e.g. during a shape morph), the copy would otherwise lose it. This builds the copy's mesh first (so _createThreeObject's canvas render recomputes the size before we overwrite it), then applies the source's persistent size to the geometry. (The transform scaleVector is copied separately by _copyBaseAttributesInto.)

Robust whether or not the source was resized: for an unmodified Text this just re-copies the already-equal size, a no-op. Shared by MarkupText/Paragraph, which override _createCopy without calling super.

Parameters

copy

Text

Returns

void


_createThreeObject()

protected _createThreeObject(): Object3D

Defined in: mobjects/text/Text.ts:474

Create the Three.js backing object

Returns

Object3D

Overrides

TexturedMobject._createThreeObject


_drawTextWithLetterSpacing()

protected _drawTextWithLetterSpacing(text, startX, y, _fontSize): void

Defined in: mobjects/text/Text.ts:414

Draw text with custom letter spacing

Parameters

text

string

startX

number

y

number

_fontSize

number

Returns

void


_flattenAsContainer()

protected _flattenAsContainer(worldMatrix): this

Defined in: core/Mobject.ts:848

Flatten a node whose geometry is fully described by its children (or which has no own geometry): recurse into children, then reset own transform to identity. The transform is not lost — it was folded into the descendants via the composed worldMatrix.

Parameters

worldMatrix

Matrix4

Returns

this

Inherited from

TexturedMobject._flattenAsContainer


_flattenAsMesh()

protected _flattenAsMesh(worldMatrix): this

Defined in: core/Mobject.ts:863

Flatten a Three.js-mesh node that cannot bake geometry into points: absolutize by setting the local transform equal to worldMatrix, so it renders correctly once its (now identity) ancestors collapse. A mesh is a flattening barrier — its descendants stay relative to it.

Parameters

worldMatrix

Matrix4

Returns

this

Inherited from

TexturedMobject._flattenAsMesh


_getBoundingBox()

_getBoundingBox(): object

Defined in: core/Mobject.ts:742

Returns

object

depth

depth: number

height

height: number

width

width: number

Deprecated

Use getBoundingBox() instead.

Inherited from

TexturedMobject._getBoundingBox


_getEdgeInDirection()

_getEdgeInDirection(direction): Vector3Tuple

Defined in: core/Mobject.ts:729

Parameters

direction

Vector3Tuple

Returns

Vector3Tuple

World-space edge position (center + half-bounding-box offset).

Inherited from

TexturedMobject._getEdgeInDirection


_handoffTextureMap()

protected _handoffTextureMap(material, nextTexture, previousTexture): void

Defined in: core/TexturedMobject.ts:57

Sets material.map, marks material dirty, and disposes previous texture when replaced.

Parameters

material

MeshBasicMaterial

nextTexture

Texture<unknown, TextureEventMap>

previousTexture

Texture<unknown, TextureEventMap>

Returns

void

Inherited from

TexturedMobject._handoffTextureMap


_initCanvas()

protected _initCanvas(): void

Defined in: mobjects/text/Text.ts:193

Initialize the off-screen canvas

Returns

void


_localToWorld()

protected _localToWorld(p): Vector3Tuple

Defined in: core/Mobject.ts:387

LOCAL point -> WORLD (the frame this node's points live in; this node's own transform IS applied).

Parameters

p

Vector3Tuple

Returns

Vector3Tuple

Post

result === this._worldMatrix() * p

Inherited from

TexturedMobject._localToWorld


_markDirty()

_markDirty(): void

Defined in: core/Mobject.ts:920

Mark this node's render/transform state stale and propagate the flag to the root. World-space geometry of any node depends on its ancestors' transforms, so a change anywhere must invalidate the whole ancestor chain; the invariant "a clean node has a clean subtree" then lets _syncToThree()/root-sync skip untouched branches safely.

Returns

void

Post

this._dirty && (this.parent => this.parent._dirty)

Inherited from

TexturedMobject._markDirty


_markDirtyUpward()

_markDirtyUpward(): void

Defined in: core/Mobject.ts:931

Alias for _markDirty. Retained as the single override point for subclasses (e.g. VMobject) that must also invalidate baked geometry when a mutation propagates upward; transform-only changes call _markDirty() directly.

Returns

void

Inherited from

TexturedMobject._markDirtyUpward


_measureText()

protected _measureText(): object

Defined in: mobjects/text/Text.ts:297

Split text into lines and measure dimensions

Returns

object

Object with lines array and canvas dimensions

height

height: number

lines

lines: string[]

width

width: number


_normalizeChildrenInto()

protected _normalizeChildrenInto(worldMatrix): void

Defined in: core/Mobject.ts:836

Recurse normalizeTransform into children, composing each child's own matrix onto worldMatrix so every descendant flattens into the same frame.

Parameters

worldMatrix

Matrix4

Returns

void

Inherited from

TexturedMobject._normalizeChildrenInto


_ownMatrix()

_ownMatrix(): Matrix4

Defined in: core/Mobject.ts:969

This node's transform matrix in isolation — position, rotation, and scale composed together, with no ancestor contribution.

Returns

Matrix4

Post

this.parent === null => this._computeWorldMatrix() === this._computeOwnMatrix()

Post

this.parent !== null => this._computeWorldMatrix() === this.parent._computeWorldMatrix() * this._computeOwnMatrix()

Inherited from

TexturedMobject._ownMatrix


_renderToCanvas()

protected _renderToCanvas(): void

Defined in: mobjects/text/Text.ts:329

Render text to the off-screen canvas

Returns

void


_root()

_root(): Mobject

Defined in: core/Mobject.ts:940

The topmost ancestor (the node with no parent).

Returns

Mobject

Inherited from

TexturedMobject._root


_rotateAboutParentLocalPoint()

protected _rotateAboutParentLocalPoint(angle, axis, pivotLocal): void

Defined in: core/Mobject.ts:356

Rotate about a pivot expressed in this node's PARENT-local frame (the same frame as this.position). No world-space conversion is done.

Parameters

angle

number

axis

Vector3Tuple

pivotLocal

Vector3Tuple

Returns

void

Pre

pivotLocal is in the same frame as this.position (parent-local)

Post

the parent-local pivot point is fixed; this.position rotates about it

Post

this.rotation === old.rotation composed with the requested rotation

Inherited from

TexturedMobject._rotateAboutParentLocalPoint


_syncMaterialToThree()

protected _syncMaterialToThree(): void

Defined in: mobjects/text/Text.ts:577

Sync material properties to Three.js

Returns

void

Overrides

TexturedMobject._syncMaterialToThree


_syncToThree()

_syncToThree(): void

Defined in: core/Mobject.ts:870

Returns

void

Inherited from

TexturedMobject._syncToThree


_syncWorldMatrices()

_syncWorldMatrices(): Object3D

Defined in: core/Mobject.ts:661

Refresh the THREE world matrices so a geometry query reads current transforms, and return the backing object. World coordinates depend on every ancestor's transform, so we sync from the root (the dirty invariant — see _markDirty — lets the recursion skip clean subtrees). _syncToThree only copies locals onto the THREE objects; setFromObject won't walk up to refresh matrixWorld, so we flush ancestors (true) and descendants (true) here. Shared by getBounds() and getBoundingBox() so both stay consistent.

Returns

Object3D

Pre

!this.isEmpty()

Post

result.min <= result.max component-wise

Inherited from

TexturedMobject._syncWorldMatrices


_updateMesh()

protected _updateMesh(): void

Defined in: mobjects/text/Text.ts:461

Update the mesh geometry to match new dimensions

Returns

void


_worldMatrix()

_worldMatrix(): Matrix4

Defined in: core/Mobject.ts:974

Returns

Matrix4

Inherited from

TexturedMobject._worldMatrix


_worldToLocal()

protected _worldToLocal(p): Vector3Tuple

Defined in: core/Mobject.ts:397

WORLD point -> this node's LOCAL frame. Inverse of _localToWorld.

Parameters

p

Vector3Tuple

Returns

Vector3Tuple

Post

result === this._worldMatrix().invert() * p

Inherited from

TexturedMobject._worldToLocal


add()

add(...mobjects): this

Defined in: core/Mobject.ts:481

Parameters

mobjects

...Mobject[]

Returns

this

Inherited from

TexturedMobject.add


addUpdater()

addUpdater(updater, callOnAdd): this

Defined in: core/Mobject.ts:1010

Parameters

updater

UpdaterFunction

callOnAdd

boolean = false

Returns

this

Inherited from

TexturedMobject.addUpdater


alignTo()

alignTo(target, direction): this

Defined in: core/Mobject.ts:713

Parameters

target

Mobject | Vector3Tuple

direction

Vector3Tuple

Returns

this

Inherited from

TexturedMobject.alignTo


applyContentFrom()

applyContentFrom(other): void

Defined in: mobjects/text/Text.ts:551

Copy class-authoritative content metadata from another textured mobject so that future sync cycles and API reads (e.g. getText()) reflect the target's content.

Parameters

other

TexturedMobject

Returns

void

Overrides

TexturedMobject.applyContentFrom


applyFunction()

applyFunction(fn, options?): this

Defined in: core/Mobject.ts:1068

Parameters

fn

(point) => number[]

options?
aboutEdge?

Vector3Tuple

aboutPoint?

Vector3Tuple

Returns

this

Inherited from

TexturedMobject.applyFunction


applyFunctionAboutPoint()

applyFunctionAboutPoint(fn, aboutPoint): this

Defined in: core/Mobject.ts:1047

Apply a function to every descendant's world-space points, about a given point. Recurses the family and delegates to _applyFunctionAboutPoint on each node.

Parameters

fn

(pts) => number[][]

aboutPoint

number[] = ...

Returns

this

Pre

fn(pts).length === pts.length

Post

m.getPoints()[i] === old.m.getPoints().map(p => fn([p - aboutPoint]) + aboutPoint)[i] // for every descendant m

Inherited from

TexturedMobject.applyFunctionAboutPoint


applyMatrix()

applyMatrix(matrix, options?): this

Defined in: core/Mobject.ts:1076

Parameters

matrix

number[][]

options?
aboutEdge?

Vector3Tuple

aboutPoint?

Vector3Tuple

Returns

this

Inherited from

TexturedMobject.applyMatrix


applyTextureFrom()

applyTextureFrom(other): void

Defined in: mobjects/text/Text.ts:525

Copy texture/material-relevant state from another textured mobject.

Parameters

other

TexturedMobject

Returns

void

Overrides

TexturedMobject.applyTextureFrom


applyToFamily()

applyToFamily(func): this

Defined in: core/Mobject.ts:998

Parameters

func

(mobject) => void

Returns

this

Inherited from

TexturedMobject.applyToFamily


applyVisualSize()

applyVisualSize(width, height): void

Defined in: mobjects/text/Text.ts:559

Update class-authoritative visual size state so later sync cycles do not revert display dimensions set during transform finish.

Parameters

width

number

height

number

Returns

void

Overrides

TexturedMobject.applyVisualSize


become()

become(other): this

Defined in: core/Mobject.ts:592

Parameters

other

Mobject

Returns

this

Inherited from

TexturedMobject.become


center()

center(): this

Defined in: core/Mobject.ts:772

Returns

this

Inherited from

TexturedMobject.center


clearUpdaters()

clearUpdaters(): this

Defined in: core/Mobject.ts:1022

Returns

this

Inherited from

TexturedMobject.clearUpdaters


copy()

copy(): Text

Defined in: mobjects/text/Text.ts:658

Create a copy of this Text mobject

Returns

Text

Overrides

TexturedMobject.copy


disableChildZLayering()

disableChildZLayering(): this

Defined in: core/Mobject.ts:905

Disable the 2D draw-order z-layering offset (idx * 0.01 per non-first child, applied in _syncToThree) for this node and its whole subtree.

The offset is a flat-2D hack that fakes paint order by nudging later siblings toward the camera. Under a 3D perspective camera with real depth sorting it instead corrupts geometry: a group's children drift along world-z proportionally to their index (issue #465). ThreeDScene calls this on every added mobject so 3D scenes opt out. Because the offset is gated on the parent's flag, setting it on a container also covers children added later.

Returns

this

Inherited from

TexturedMobject.disableChildZLayering


dispose()

dispose(): void

Defined in: mobjects/text/Text.ts:708

Clean up Three.js and canvas resources

Returns

void

Overrides

TexturedMobject.dispose


flip()

flip(axis, options?): this

Defined in: core/Mobject.ts:403

Parameters

axis

Vector3Tuple = ...

options?
aboutEdge?

Vector3Tuple

aboutPoint?

Vector3Tuple

Returns

this

Inherited from

TexturedMobject.flip


generateTarget()

generateTarget(): Mobject

Defined in: core/Mobject.ts:1091

Returns

Mobject

Inherited from

TexturedMobject.generateTarget


getBottom()

getBottom(): Vector3Tuple

Defined in: core/Mobject.ts:751

Returns

Vector3Tuple

Inherited from

TexturedMobject.getBottom


getBoundingBox()

getBoundingBox(): object

Defined in: core/Mobject.ts:732

Returns

object

depth

depth: number

height

height: number

width

width: number

Inherited from

TexturedMobject.getBoundingBox


getBounds()

getBounds(): object

Defined in: core/Mobject.ts:679

World-space axis-aligned bounding box.

Uses Box3.setFromObject() via the Three.js subtree. This works for all standard geometry types without a renderer. VMobject overrides this with point math because Line2's LineGeometry is incompatible with Box3.setFromObject() — see PointBounds.ts for the full explanation.

Returns

object

max

max: object

max.x

x: number

max.y

y: number

max.z

z: number

min

min: object

min.x

x: number

min.y

y: number

min.z

z: number

Pre

!this.isEmpty()

Post

result.min <= result.max component-wise

Inherited from

TexturedMobject.getBounds


getCenter()

getCenter(): Vector3Tuple

Defined in: mobjects/text/Text.ts:651

Get the center of this text mobject

Returns

Vector3Tuple

Overrides

TexturedMobject.getCenter


getDisplayMeshes()

getDisplayMeshes(): Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>[]

Defined in: mobjects/text/Text.ts:513

Return the meshes that visually represent this mobject. Textured morph code can use this for strict single-mesh validation.

Returns

Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>[]

Overrides

TexturedMobject.getDisplayMeshes


getDisplayMeshLength()

getDisplayMeshLength(): number

Defined in: mobjects/text/Text.ts:509

Return how many display meshes this textured mobject contributes.

Returns

number

Overrides

TexturedMobject.getDisplayMeshLength


getEdge()

getEdge(direction): Vector3Tuple

Defined in: core/Mobject.ts:745

Parameters

direction

Vector3Tuple

Returns

Vector3Tuple

Inherited from

TexturedMobject.getEdge


getFamily()

getFamily(): Mobject[]

Defined in: core/Mobject.ts:1004

Returns

Mobject[]

Inherited from

TexturedMobject.getFamily


getFontFamily()

getFontFamily(): string

Defined in: mobjects/text/Text.ts:250

Get the current font family

Returns

string


getFontSize()

getFontSize(): number

Defined in: mobjects/text/Text.ts:229

Get the current font size

Returns

number


getGlyphGroup()

getGlyphGroup(): TextGlyphGroup

Defined in: mobjects/text/Text.ts:594

Get the cached TextGlyphGroup (null until loadGlyphs() resolves).

Returns

TextGlyphGroup


getHeight()

getHeight(): number

Defined in: mobjects/text/Text.ts:278

Get text height in world units

Returns

number

Overrides

TexturedMobject.getHeight


getLeft()

getLeft(): Vector3Tuple

Defined in: core/Mobject.ts:754

Returns

Vector3Tuple

Inherited from

TexturedMobject.getLeft


getLocalCenter()

getLocalCenter(): Vector3Tuple

Defined in: core/Mobject.ts:643

Get center in this mobject's parent coordinate frame.

Includes this node's own local transform, excludes ancestor transforms.

Returns

Vector3Tuple

Post

this.parent === null => result === this.getCenter()

Post

this.parent !== null => result === parent._computeWorldMatrix().invert() * this.getCenter()

Inherited from

TexturedMobject.getLocalCenter


getRight()

getRight(): Vector3Tuple

Defined in: core/Mobject.ts:757

Returns

Vector3Tuple

Inherited from

TexturedMobject.getRight


getText()

getText(): string

Defined in: mobjects/text/Text.ts:208

Get the current text content

Returns

string


getTextureMesh()

getTextureMesh(): Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>

Defined in: mobjects/text/Text.ts:644

Get the texture mesh (for animation cross-fade access).

Returns

Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>


getThreeObject()

getThreeObject(): Object3D

Defined in: core/Mobject.ts:944

Returns

Object3D

Inherited from

TexturedMobject.getThreeObject


getTop()

getTop(): Vector3Tuple

Defined in: core/Mobject.ts:748

Returns

Vector3Tuple

Inherited from

TexturedMobject.getTop


getUpdaters()

getUpdaters(): UpdaterFunction[]

Defined in: core/Mobject.ts:1029

Returns

UpdaterFunction[]

Inherited from

TexturedMobject.getUpdaters


getWidth()

getWidth(): number

Defined in: mobjects/text/Text.ts:271

Get text width in world units

Returns

number

Overrides

TexturedMobject.getWidth


hasUpdaters()

hasUpdaters(): boolean

Defined in: core/Mobject.ts:1026

Returns

boolean

Inherited from

TexturedMobject.hasUpdaters


isEmpty()

isEmpty(): boolean

Defined in: core/Mobject.ts:611

Whether this mobject has no renderable geometry. Base default is conservative: non-empty unless specialized subclasses decide otherwise.

Returns

boolean

Inherited from

TexturedMobject.isEmpty


isTransformNormalized()

isTransformNormalized(): boolean

Defined in: core/Mobject.ts:517

Check if this mobject's transform is normalized (rotation=0, scale=1).

Returns

boolean

Post

result === (rotation.x==0 && rotation.y==0 && rotation.z==0 && scaleVector===[1,1,1])

Inherited from

TexturedMobject.isTransformNormalized


loadGlyphs()

loadGlyphs(options?): Promise<TextGlyphGroup>

Defined in: mobjects/text/Text.ts:607

Lazily create a TextGlyphGroup from the font file at _fontUrl. Returns null if no fontUrl was provided.

Parameters

options?
skeletonOptions?

SkeletonizeOptions

Fine-tuning options for the skeletonization algorithm (grid resolution, smoothing, etc.).

useSkeletonStroke?

boolean

When true, each glyph computes its skeleton (medial axis) for center-line stroke animation. Default: false.

Returns

Promise<TextGlyphGroup>


moveTo()

moveTo(target, alignedEdge?): this

Defined in: core/Mobject.ts:256

Move to target position in world space.

Computes the delta from the current world-space center, converts it into this node's parent-local frame (the frame shift()/position live in), and applies it so the world-space center lands on the target. The parent-local conversion is what makes this correct when the node is parented under a scaled/rotated parent — a raw world delta fed to shift() would be scaled/rotated by the parent. For an unparented node the conversion is the identity, so behavior is unchanged.

Parameters

target

Mobject | Vector3Tuple

alignedEdge?

Vector3Tuple

Returns

this

Post

result world center === target (within the parent's representable frame)

Pre

!this.isEmpty() if needed (e.g., VGroup).

Inherited from

TexturedMobject.moveTo


moveToAligned()

moveToAligned(target, alignedEdge?): this

Defined in: core/Mobject.ts:723

Parameters

target

Mobject | Vector3Tuple

alignedEdge?

Vector3Tuple

Returns

this

Inherited from

TexturedMobject.moveToAligned


nextTo()

nextTo(target, direction, buff): this

Defined in: core/Mobject.ts:696

Parameters

target

Mobject | Vector3Tuple

direction

Vector3Tuple = RIGHT

buff

number = 0.25

Returns

this

Inherited from

TexturedMobject.nextTo


normalizeTransform()

normalizeTransform(worldMatrix): this

Defined in: core/TexturedMobject.ts:50

Flatten a textured leaf. Its geometry is a Three.js display mesh, not bakeable points, so — like Mobject3D — it absolutizes rather than resetting to identity: the local transform is set equal to the incoming world matrix and re-applied to the mesh on every _syncToThree. Keeping the scale on scaleVector (instead of folding it into the plane size and resetting, as #417 had to) is inherently durable across async load / canvas re-render, since those rebuild the geometry but not the Mobject transform.

Parameters

worldMatrix

Matrix4 = ...

Returns

this

Post

old.getBounds() === this.getBounds() // world geometry preserved

Inherited from

TexturedMobject.normalizeTransform


prepareForNonlinearTransform()

prepareForNonlinearTransform(numPieces): this

Defined in: core/Mobject.ts:1084

Parameters

numPieces

number = 50

Returns

this

Inherited from

TexturedMobject.prepareForNonlinearTransform


remove()

remove(...mobjects): this

Defined in: core/Mobject.ts:496

Parameters

mobjects

...Mobject[]

Returns

this

Inherited from

TexturedMobject.remove


removeUpdater()

removeUpdater(updater): this

Defined in: core/Mobject.ts:1016

Parameters

updater

UpdaterFunction

Returns

this

Inherited from

TexturedMobject.removeUpdater


replace()

replace(target, stretch): this

Defined in: core/Mobject.ts:597

Parameters

target

Mobject

stretch

boolean = false

Returns

this

Inherited from

TexturedMobject.replace


restoreState()

restoreState(): boolean

Defined in: core/Mobject.ts:1101

Returns

boolean

Inherited from

TexturedMobject.restoreState


rotate()

rotate(angle, axisOrOptions?): this

Defined in: core/Mobject.ts:306

Rotate the mobject by angle around an axis. Accepts aboutPoint or aboutEdge to specify the rotation center.

Parameters

angle

number

axisOrOptions?

Vector3Tuple | AxisOrOptions

Returns

this

Inherited from

TexturedMobject.rotate


rotateAboutOrigin()

rotateAboutOrigin(angle, axis): this

Defined in: core/Mobject.ts:344

Parameters

angle

number

axis

Vector3Tuple = ...

Returns

this

Inherited from

TexturedMobject.rotateAboutOrigin


saveState()

saveState(): this

Defined in: core/Mobject.ts:1096

Returns

this

Inherited from

TexturedMobject.saveState


scale()

scale(factor, options?): this

Defined in: core/Mobject.ts:429

Parameters

factor

number | Vector3Tuple

options?
aboutEdge?

Vector3Tuple

aboutPoint?

Vector3Tuple

Returns

this

Inherited from

TexturedMobject.scale


setColor()

setColor(color): this

Defined in: core/Mobject.ts:166

Parameters

color

string

Returns

this

Inherited from

TexturedMobject.setColor


setFill()

setFill(color?, opacity?): this

Defined in: core/Mobject.ts:204

Parameters

color?

string

opacity?

number

Returns

this

Inherited from

TexturedMobject.setFill


setFillOpacity()

setFillOpacity(opacity): this

Defined in: core/Mobject.ts:194

Parameters

opacity

number

Returns

this

Inherited from

TexturedMobject.setFillOpacity


setFontFamily()

setFontFamily(family): this

Defined in: mobjects/text/Text.ts:259

Set font family and re-render

Parameters

family

string

CSS font family string

Returns

this

this for chaining


setFontSize()

setFontSize(size): this

Defined in: mobjects/text/Text.ts:238

Set font size and re-render

Parameters

size

number

Font size in points

Returns

this

this for chaining


setStrokeOpacity()

setStrokeOpacity(opacity): this

Defined in: core/Mobject.ts:174

Parameters

opacity

number

Returns

this

Inherited from

TexturedMobject.setStrokeOpacity


setStrokeWidth()

setStrokeWidth(width): this

Defined in: core/Mobject.ts:184

Parameters

width

number

Returns

this

Inherited from

TexturedMobject.setStrokeWidth


setStyle()

setStyle(style): this

Defined in: core/Mobject.ts:152

Parameters

style

Partial<MobjectStyle>

Returns

this

Inherited from

TexturedMobject.setStyle


setText()

setText(text): this

Defined in: mobjects/text/Text.ts:217

Set new text content and re-render

Parameters

text

string

New text to display

Returns

this

this for chaining


setX()

setX(x): this

Defined in: core/Mobject.ts:760

Parameters

x

number

Returns

this

Inherited from

TexturedMobject.setX


setY()

setY(y): this

Defined in: core/Mobject.ts:764

Parameters

y

number

Returns

this

Inherited from

TexturedMobject.setY


setZ()

setZ(z): this

Defined in: core/Mobject.ts:768

Parameters

z

number

Returns

this

Inherited from

TexturedMobject.setZ


shift()

shift(delta): this

Defined in: core/Mobject.ts:234

Parameters

delta

Vector3Tuple

Returns

this

Inherited from

TexturedMobject.shift


stretch()

stretch(factor, dim, options?): this

Defined in: core/Mobject.ts:461

Parameters

factor

number

dim

number

options?
aboutEdge?

Vector3Tuple

aboutPoint?

Vector3Tuple

Returns

this

Inherited from

TexturedMobject.stretch


toCorner()

toCorner(direction, buff, frameDimensions?): this

Defined in: core/Mobject.ts:801

Parameters

direction

Vector3Tuple = ...

buff

number = 0.5

frameDimensions?

[number, number]

Returns

this

Inherited from

TexturedMobject.toCorner


toEdge()

toEdge(direction, buff, frameDimensions?): this

Defined in: core/Mobject.ts:796

Parameters

direction

Vector3Tuple

buff

number = 0.5

frameDimensions?

[number, number]

Returns

this

Inherited from

TexturedMobject.toEdge


update()

update(dt): void

Defined in: core/Mobject.ts:1033

Parameters

dt

number

Returns

void

Inherited from

TexturedMobject.update