Function: alwaysShift()
alwaysShift<
M>(mob,direction,rate):M
Defined in: src/animation/updaters.ts:54
Continuously shift a mobject along a direction at a fixed rate.
Adds a dt-based updater that shifts mob by dt * rate along the unit
direction each frame. The direction is normalized, so only its orientation
matters, not its magnitude (CE always_shift).
Type Parameters
M
M extends Mobject
Parameters
mob
M
The mobject to shift.
direction
Vector3Tuple = RIGHT
The shift direction; normalized before use. Default RIGHT.
rate
number = 0.1
Manim units travelled per second. Default 0.1.
Returns
M
mob, for chaining.
Example
alwaysShift(square, RIGHT, 5); // drifts right at 5 units/second