Function: turnAnimationIntoUpdater()
turnAnimationIntoUpdater(
animation,cycle,delay):Mobject
Defined in: src/animation/updaters.ts:112
Convert a running animation into an updater on its mobject.
Begins the animation, then adds an updater that advances it by accumulated
dt. When cycle is false the animation plays once, calls finish() at
completion, and removes its own updater. When cycle is true it loops
forever (CE turn_animation_into_updater).
Parameters
animation
The animation to drive. Its mobject receives the updater.
cycle
boolean = false
Loop forever when true; play once when false. Default false.
delay
number = 0
Seconds to wait before the animation starts. Default 0.
Returns
The animation's mobject, for chaining.
Example
turnAnimationIntoUpdater(new Write(words, { duration: 0.9 }));
scene.add(words);