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Interface: Camera3DOptions

Defined in: src/core/Camera.ts:7

Options for configuring a Camera3D.

Extended by​

Properties​

far?​

optional far: number

Defined in: src/core/Camera.ts:13

Far clipping plane. Defaults to 1000.


fov?​

optional fov: number

Defined in: src/core/Camera.ts:9

Field of view in degrees. Defaults to 45.


lookAt?​

optional lookAt: [number, number, number]

Defined in: src/core/Camera.ts:17

Initial look-at target [x, y, z]. Defaults to origin [0, 0, 0].


near?​

optional near: number

Defined in: src/core/Camera.ts:11

Near clipping plane. Defaults to 0.1.


position?​

optional position: [number, number, number]

Defined in: src/core/Camera.ts:15

Initial camera position [x, y, z]. Defaults to [0, 0, 10].


up?​

optional up: [number, number, number]

Defined in: src/core/Camera.ts:19

Fixed up vector [x, y, z]. If provided, orbit() will never modify it.