Interface: GamepadInputOptions
Defined in: src/interaction/GamepadInput.ts:168
Options for a GamepadInput.
Properties
autoEnable?
optionalautoEnable:boolean
Defined in: src/interaction/GamepadInput.ts:183
Attach the connection listeners immediately on construction. Set false to
attach later with GamepadInput.enable. Default true.
deadzone?
optionaldeadzone:number
Defined in: src/interaction/GamepadInput.ts:178
Stick deadzone in [0, 1]. An axis whose magnitude is below this reads as
0, so a resting stick does not drift. Default 0.1.
gamepadIndex?
optionalgamepadIndex:number
Defined in: src/interaction/GamepadInput.ts:173
Which pad slot to read. By default the first connected pad in the snapshot is used, so a single controller just works.