Class: RemoveTextLetterByLetter
Defined in: animation/creation/Create.ts:1103
Removes text letter by letter (reverse typewriter effect). Works with Text mobjects that support partial text display.
Extends AddTextLetterByLetter with reverse: true — all logic is shared,
this class exists only for backward-compatible exports.
Extends
Constructors
Constructor
new RemoveTextLetterByLetter(
mobject,options):RemoveTextLetterByLetter
Defined in: animation/creation/Create.ts:1104
Parameters
mobject
options
AddTextLetterByLetterOptions = {}
Returns
RemoveTextLetterByLetter
Overrides
AddTextLetterByLetter.constructor
Properties
_fullText
protected_fullText:string=''
Defined in: animation/creation/Create.ts:1019
Inherited from
AddTextLetterByLetter._fullText
_hasBegun
protected_hasBegun:boolean=false
Defined in: animation/Animation.ts:38
Track if begin() has been called
Inherited from
AddTextLetterByLetter._hasBegun
_isFinished
protected_isFinished:boolean=false
Defined in: animation/Animation.ts:35
Whether the animation has finished
Inherited from
AddTextLetterByLetter._isFinished
_startTime
protected_startTime:number=null
Defined in: animation/Animation.ts:32
Time when the animation started (set by Timeline)
Inherited from
AddTextLetterByLetter._startTime
duration
readonlyduration:number
Defined in: animation/Animation.ts:26
Duration of the animation in seconds
Inherited from
AddTextLetterByLetter.duration
mobject
readonlymobject:Mobject
Defined in: animation/Animation.ts:23
The mobject being animated
Inherited from
rateFunc
readonlyrateFunc:RateFunction
Defined in: animation/Animation.ts:29
Rate function controlling the animation's pacing
Inherited from
AddTextLetterByLetter.rateFunc
remover
remover:
boolean=false
Defined in: animation/Animation.ts:44
If true, the scene will remove this mobject after the animation finishes. Used by FadeOut (like Python manim's remover=True).
Inherited from
reverse
protectedreadonlyreverse:boolean
Defined in: animation/creation/Create.ts:1018
Whether to run in reverse (remove letters)
Inherited from
timePerChar
protectedreadonlytimePerChar:number
Defined in: animation/creation/Create.ts:1016
Time per character for duration calculation
Inherited from
AddTextLetterByLetter.timePerChar
Accessors
startTime
Get Signature
get startTime():
number
Defined in: animation/Animation.ts:184
Get the start time of this animation (set by Timeline)
Returns
number
Set Signature
set startTime(
time):void
Defined in: animation/Animation.ts:191
Set the start time of this animation (used by Timeline)
Parameters
time
number
Returns
void
Inherited from
AddTextLetterByLetter.startTime
Methods
begin()
begin():
void
Defined in: animation/creation/Create.ts:1030
Called when the animation starts. Subclasses can override to set up initial state. On the very first call, captures a snapshot of the mobject so that reset() can restore it for clean backward seeking.
Returns
void
Inherited from
finish()
finish():
void
Defined in: animation/creation/Create.ts:1068
Called when the animation ends. Subclasses can override to clean up or finalize state.
Returns
void
Inherited from
interpolate()
interpolate(
alpha):void
Defined in: animation/creation/Create.ts:1047
Apply the animation at a given progress value.
Parameters
alpha
number
Progress from 0 (start) to 1 (end)
Returns
void
Inherited from
AddTextLetterByLetter.interpolate
isFinished()
isFinished():
boolean
Defined in: animation/Animation.ts:145
Check if the animation has finished
Returns
boolean
Inherited from
AddTextLetterByLetter.isFinished
reset()
reset():
void
Defined in: animation/Animation.ts:154
Reset the animation to its initial state. Restores the mobject to its pre-animation visual state so that re-seeking (especially backward) produces correct results.
Returns
void
Inherited from
update()
update(
_dt,currentTime):void
Defined in: animation/Animation.ts:122
Update the animation for the current frame.
Parameters
_dt
number
Time delta since last frame (unused, but available for subclasses)
currentTime
number
Current time in the timeline
Returns
void